A combined native engine for the first three Tomb Raider games with configurable controls and rendering.
Game ports & mashups Page 8
Browser games, native ports and community projects, with original sources and file requirements.

Serious Sam: The First Encounter original-game reference from Steam; not a source-port capture or a Second Encounter scene.
Image credits ↗Modern builds of the classic Serious Sam engine for both original encounters.
Duke Nukem II with widescreen presentation, quick saves and improved controller input.

Dune Dynasty creator screenshot; the gameplay panel is cropped from the project’s four-panel showcase.
Image credits ↗
Doom publisher gameplay reference from the current DOOM + DOOM II gallery; not a capture of the linked port.
Image credits ↗Ports designed to preserve the original DOS behavior, including compatibility quirks.

STAR WARS™ Jedi Knight - Jedi Academy™ gameplay reference; not a capture of the linked project.
Image credits ↗Maintained Jedi Academy and Jedi Outcast engines with distinct support limits.

Wolfenstein 3D original-game reference from Steam; not an ECWolf capture or a Spear of Destiny scene.
Image credits ↗A Wolfenstein-engine source port with modern controls and mod support.

Historical Dinosaur Planet Recompiled issue #7 screenshot: the RT64 project view from the sky-rendering comparison.
Image credits ↗The unreleased N64 Dinosaur Planet prototype as a native recompilation.

Mystical Ninja Starring Goemon original-game reference; not a Goemon 64: Recompiled capture.
Image credits ↗Goemon’s N64 adventure with native rendering, remappable input and modern display options.
The first Donkey Kong Country statically recompiled with native desktop hosts.

Original Fable II publisher screenshot, used as a source-game reference for Fable 2 Recomp.
Image credits ↗
Ace Combat 6: Fires of Liberation original-game reference; not an AC6Recomp capture.
Image credits ↗A work-in-progress Windows recompilation of Ace Combat 6.

Viva Piñata: Trouble in Paradise original-game reference; not a ReTiP capture.
Image credits ↗A native Viva Piñata recompilation with configurable rendering and mod support.

Original Japanese Pokémon Gold / Silver Pokédex screen from Nintendo’s publisher site, used as a source-game reference for Gen2Recomped.
Image credits ↗A LÖVE engine recreation that imports supported Generation I and II cartridge data.

Grand Theft Auto: Vice City original-game screenshot reference; not a capture of the linked project.
Image credits ↗A local-file web client whose asset-download route needs further review.

Sonic the Hedgehog (2006) original-game screenshot reference; not a capture of the linked project.
Image credits ↗An in-development Sonic ’06 port for desktop platforms.
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