Game ports & mashups Page 8

Browser games, native ports and community projects, with original sources and file requirements.

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188 projects
Lara stands inside a stone Tomb Raider chamber rendered by TRX.

TRX creator screenshot of Lara with the project’s braid rendering.

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A combined native engine for the first three Tomb Raider games with configurable controls and rendering.

Demo availableDownload
A Tyrian ship dodges enemy shots above rocky terrain beside its instrument panel. Original-game reference.

Tyrian original-game reference; not an OpenTyrian capture.

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Tyrian on modern desktops, with freeware game data included in the current release packages.

Duke fights among machinery and elevated metal platforms in RigelEngine.

RigelEngine creator screenshot of Duke Nukem II.

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Duke Nukem II with widescreen presentation, quick saves and improved controller input.

Demo availableDownload
Blue Dune II units and buildings occupy a desert base with Dune Dynasty’s command sidebar visible.

Dune Dynasty creator screenshot; the gameplay panel is cropped from the project’s four-panel showcase.

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Dune II enhanced with modern controls, higher resolutions and multiplayer skirmishes.

Original files requiredDownload
A first-person plasma weapon fires across a courtyard in Doom. Original-game reference.

Doom publisher gameplay reference from the current DOOM + DOOM II gallery; not a capture of the linked port.

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Ports designed to preserve the original DOS behavior, including compatibility quirks.

A horned wooden airship flies beneath a blue cloudy sky in Dinosaur Planet Recompiled.

Historical Dinosaur Planet Recompiled issue #7 screenshot: the RT64 project view from the sky-rendering comparison.

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The unreleased N64 Dinosaur Planet prototype as a native recompilation.

Original files requiredDownload
Goemon stands inside a food-themed room with the N64 game’s health and item HUD visible. Original-game reference.

Mystical Ninja Starring Goemon original-game reference; not a Goemon 64: Recompiled capture.

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Goemon’s N64 adventure with native rendering, remappable input and modern display options.

Original files requiredDownload
Diddy Kong faces a Kremling on a jungle path in Donkey Kong Country. Original-game reference.

Donkey Kong Country SNES original-game reference; not a DKC1Recomp capture.

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The first Donkey Kong Country statically recompiled with native desktop hosts.

Original files requiredDownload
A hero aims a long gun beside a ruined stone arch in Fable II.

Original Fable II publisher screenshot, used as a source-game reference for Fable 2 Recomp.

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A Windows recompilation targeting supported Fable II Game of the Year editions.

Original files requiredDownload
Nina and Yoshimitsu fight in a forest arena with Tekken 3’s round timer and health bars visible. Original-game reference.

Tekken 3 original-game reference; not a Tekken3Recompiled capture.

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Install / setup

A hybrid PlayStation recompilation with a local setup launcher and an unfinished native-port slice.

Original files requiredSetup
Clefairy appears beside Japanese Pokédex text in the original Pokémon Gold / Silver.

Original Japanese Pokémon Gold / Silver Pokédex screen from Nintendo’s publisher site, used as a source-game reference for Gen2Recomped.

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A LÖVE engine recreation that imports supported Generation I and II cartridge data.

Original files requiredDownload
Tommy rides a motorcycle down a palm-lined street in Vice City. Original-game reference.

Grand Theft Auto: Vice City original-game screenshot reference; not a capture of the linked project.

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Unavailable

A local-file web client whose asset-download route needs further review.

Original files requiredProject
Sonic runs toward stone arches in the Kingdom Valley speed section. Original-game reference.

Sonic the Hedgehog (2006) original-game screenshot reference; not a capture of the linked project.

Image credits ↗
Build required

An in-development Sonic ’06 port for desktop platforms.

Original files requiredProject
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