IMAGE SOURCES & REUSE

Recognize the game.
Know the source.

188 of 188 project listings currently have representative screenshots. Image information and credits identify the exact version shown, including original-game references and captures of a linked project.

Each published image has a recorded reuse basis separate from the source code license. Images awaiting that review are not replaced with invented gameplay or counted as covered. Images are resized and compressed. Discovery cards crop to fill their frames without stretching; the screenshot viewer retains the full credited image.

This website is not endorsed by or affiliated with EA or its licensors, Microsoft, Valve, or the game and project creators. Publisher permissions may restrict commercial use and may change. Image rights do not grant permission to distribute game files.

Some images rely on publisher permissions or an image license. Others are limited editorial excerpts with an independent U.S. fair-use assessment, not a permission grant. Those excerpts are capped at 640 pixels wide, accompany project commentary, and identify the game or a specific implementation. A Wikipedia file page is provenance, not a transferable license. These assessments are specific to this noncommercial guide; they do not promise permission in every jurisdiction.

Short gameplay previews

22 listings have optional short, silent previews. These are counted separately from screenshots. Cards load clips on hover, keyboard focus or an explicit tap. Detail previews start when visible. Clips loop silently, with one active at a time; pause controls, reduced-motion and data-saving preferences keep viewing in your hands. Reference footage identifies the original game or edition, not the linked port.

Mitchell Hynes Web · creator gameplay demonstration

Gameplay demonstration by Mitchell Hynes. Halo: Combat Evolved © Microsoft Corporation. Playable game guide was created under Microsoft’s Game Content Usage Rules using assets from Halo: Combat Evolved, and it is not endorsed by or affiliated with Microsoft.

Seconds 111–114 of Mitchell Hynes’s public launch demonstration of this browser build. A player boards and drives a Warthog on Blood Gulch. Full game canvas cropped from the surrounding website/presenter at x=644,y=174,width=922,height=692; reduced to 640×480, silent. This is creator-demonstrated gameplay, not our own gameplay session.

Microsoft Game Content Usage Rules: limited noncommercial use of game imagery with the required notice. Recheck before monetization; this does not license the linked port.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16 · Project details →

Battle City web port · browser capture

Battle City © Namco. Browser reimplementation by vgrichina. Captured by Playable; underlying game-image rights remain with their owners.

Seconds 1–5 of the five-second browser recording. Original game-canvas framing is preserved; no navigation or title screen in the served excerpt.

Limited contextual editorial excerpt in this independent noncommercial project guide, based on an individual U.S. fair-use assessment. No creator or publisher permission, transferable asset license, or legal clearance is claimed. Reassess before monetization, on a rights complaint, or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Def Jam Recomp · creator gameplay

Def Jam: Fight for NY game imagery remains copyright its respective rights holders. Gameplay clip published by vyanhursky / DefJamFFNY Recomp.

First 2.4 seconds of the creator-published three-second gameplay GIF, already collected for the static screenshot review. Final clip is muted and 18fps. The reviewed input is a high-quality H.264 excerpt so the repository does not store the much larger full GIF.

Limited contextual editorial excerpt in this independent noncommercial project guide, based on an individual U.S. fair-use assessment. No creator or publisher permission, transferable asset license, or legal clearance is claimed. Reassess before monetization, on a rights complaint, or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Jedi Academy (2003) · original-game reference

STAR WARS™ Jedi Knight - Jedi Academy™ footage published in the official Steam gallery. Game and footage rights remain with the credited publisher and their respective owners.

0–2.6 seconds of the official Jedi Academy Gameplay. The review copy was retrieved at 640px without audio; only this bounded excerpt is committed.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Quake enhanced edition · reference footage

Quake footage published in the official Steam gallery. Game and footage rights remain with the credited publisher and their respective owners.

29.2–32.2 seconds of the official Quake Launch Trailer EN. The review copy was retrieved at 640px without audio; only this bounded excerpt is committed.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Quake II enhanced edition · reference footage

Quake II footage published in the official Steam gallery. Game and footage rights remain with the credited publisher and their respective owners.

27.3–30 seconds of the official Quake II enhanced-edition launch trailer. A logo transition found at 27.0 seconds during exact-boundary inspection was removed.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Little Big Adventure 2 Classic · reference footage

Little Big Adventure 2 footage published in the official Steam gallery. Game and footage rights remain with the credited publisher and their respective owners.

0.4–3.9 seconds of the official Twinsen's Little Big Adventure 2 Classic Trailer. The review copy was retrieved at 640px without audio; only this bounded excerpt is committed.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Black Ops Rezurrection DLC · reference footage

Call of Duty®: Black Ops - Rezurrection Content Pack footage published in the official Steam gallery. Game and footage rights remain with the credited publisher and their respective owners.

65.3–66.8 seconds of the official Steam trailer; bounded silent review excerpt. Title-card transitions excluded.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Call of Duty 4 (2007) · reference footage

Call of Duty® 4: Modern Warfare® (2007) footage published in the official Steam gallery. Game and footage rights remain with the credited publisher and their respective owners.

25.45–26.45 seconds of the official 2007 Call of Duty 4 trailer. One short AC-130 thermal gameplay shot; surrounding montage and flag transitions excluded.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

CorsixTH 0.64 · community gameplay

Theme Hospital © Electronic Arts / Bullfrog. CorsixTH recording published by SebinNyshkim in the project issue tracker.

7–10.5 seconds of SebinNyshkim’s 34.08-second public CorsixTH 0.64 report. Selected hospital activity precedes the issue dialog; no claim of a current-version test.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Crash Bash · solo browser capture

Crash Bash imagery © its respective owners. Browser port hosted by crashbash.app; visual capture by Playable.

0.4–4.4 seconds of a 5.5-second local solo-versus-CPU browser recording.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

CSJS · Gun Game browser capture

Counter-Strike imagery © Valve. CSJS by LK; visual capture by Playable.

First 2.4 seconds of a five-second live-canvas recording; the later view against a crate is excluded.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

RTCW · game reference; build unverified

Return to Castle Wolfenstein game imagery © its respective rights holders. Gameplay video published by pieter.com.

1–5 seconds of the 45.79-second gameplay background published by the linked host. Exact recorded runtime/build is not established, so this is a game reference.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

DiabloWeb shareware · town capture

Diablo © Blizzard Entertainment. DiabloWeb by d07RiV. Captured by Playable.

Seconds 0.2–4.2 of a 4.5-second live canvas recording; no synthesized motion or menu footage.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

bunnyhop.lol · bhop_ambience capture

bunnyhop.lol by kunshk. Underlying game, map and character art rights remain with their respective owners. Captured by Playable.

Seconds 0.2–4.2 of a 4.5-second live canvas recording; no synthesized motion or menu footage.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Hit & Run WASM · browser capture

The Simpsons: Hit & Run © its respective rights holders. Browser port by cjoseph. Captured by Playable.

Seconds 0.2–4.2 of a 4.5-second live canvas recording; no synthesized motion or menu footage.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Q3JS · CTF browser capture

Quake III Arena © id Software. Q3JS by LK / lklacar; the host identifies its data as the officially released demo. Captured by Playable.

First 1.7 seconds of a 4.5-second live canvas recording; movement and machine-gun fire in the CTF arena. The later close-up of a wall is excluded.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Chrono Divide · RA2CastTV replay

Command & Conquer: Red Alert 2 imagery © Electronic Arts. Chrono Divide browser project; community replay broadcast by RA2CastTV. Playable captured this short excerpt. This website is not endorsed by or affiliated with EA or its licensors, Chrono Divide, or RA2CastTV.

Seconds 0.3–4.3 of the six-second 2026-10-15 public-stream capture. Active Chrono Divide replay with moving units, economy counters and a camera pan around a purple base; no advertisement, menu, external navigation or audio. Community replay, not evidence of our own game installation or gameplay testing.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

aaddpp Skate 3 fan game · browser capture

Skate 3 imagery © Electronic Arts and its respective rights holders. Browser fan game hosted by aaddpp.lol; gameplay capture by Playable. This website is not endorsed by or affiliated with EA or its licensors or the browser project.

Seconds 0.1–3.1 of a six-second browser-canvas capture. The skater pushes across an outdoor platform and begins a jump; later collision/fall footage is excluded. Original canvas framing retained, with no site donation controls or menu.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

LEGO Island web port · island walking

LEGO Island © its respective game and LEGO rights holders. Web port based on isle-portable / isledecomp, hosted at isle.pizza. Gameplay captured by Playable; underlying art and trademark rights remain with their owners. No endorsement is implied.

Seconds 0.2–4.7 of the six-second browser recording: walking past the pizzeria, turning toward the outdoor plaza and continuing toward palm trees. Original 4:3 game-canvas aspect ratio preserved within the 16:9 preview frame; introduction, save book and Information Center excluded.

Independent limited U.S. editorial fair-use assessment for this noncommercial source-linked project guide; not creator/publisher permission or legal clearance. Reassess before monetization, on a rights complaint or if the use changes.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15 · Project details →

Urban Terror · original-game reference footage

Urban Terror © FrozenSand and respective rights holders. Match footage by b0ciaM, Flawless Summer Cup 2025, linked by urbanterror.info. No endorsement or permission grant is implied.

Seconds 327.596–330.599 from b0ciaM’s Flawless Summer Cup 2025 FpMr vs L4rB Capture the Flag stream (5657.941 seconds), embedded by the official Urban Terror homepage. The served excerpt retains the first 2.9 seconds. This is original Urban Terror match footage, not Pieter’s browser build.

Individual bounded U.S. editorial fair-use assessment for this independent noncommercial project guide, not a publisher or videographer permission grant or legal clearance. Reassess before monetization or changed use.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16 · Project details →

Mush8 on iPhone · C22’s gameplay demonstration

Mario Kart 8 Deluxe imagery © Nintendo. iPhone gameplay demonstration by Constantin Clerc / C22; editorial excerpt from the original Mush8 post.

Seconds 48–52 of C22’s 84.34-second original iPhone gameplay demonstration; Yoshi races using touch controls. Full phone and hands retained, reduced to 640×360 silent input, served at 480×270. No external game executed.

Limited contextual editorial excerpts under an individual fair-use assessment. No creator or Nintendo permission, transferable artwork license or legal clearance is claimed. The project GPL license does not cover Nintendo imagery or the creator recording.

Footage source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16 · Project details →

Screenshot credits

Halo’s ring stretches above a rocky valley in Halo: Combat Evolved Anniversary. Remastered-game reference.

Halo: Combat Evolved Anniversary publisher screenshot. Reference image of the remastered edition; not a capture of this project.

Halo: Combat Evolved © Microsoft Corporation. Playable game guide was created under Microsoft’s Game Content Usage Rules using assets from Halo: Combat Evolved, and it is not endorsed by or affiliated with Microsoft.

Microsoft Game Content Usage Rules: limited noncommercial use of game imagery with the required notice. Recheck before monetization; this does not license the linked port.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-15

Used for: OpenCE · HaloPad · Halo decompilation

Counter-Strike players carrying rifles through a sunlit courtyard. Original-game reference.

Counter-Strike publisher screenshot. Original-game reference; not the CSJS browser build.

Counter-Strike © Valve Corporation. This independent guide is not endorsed by Valve.

Valve Subscriber Agreement section 2.D: noncommercial fan content using Valve game content. Used with original editorial project descriptions; no third-party textures or models introduced.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-15

Used for: CSJS

A first-person view across a Counter-Strike: Source warehouse. Original-game reference, not a surf or bunnyhop map.

Counter-Strike: Source publisher screenshot. Original-game reference; does not depict the linked movement recreation.

Counter-Strike: Source © Valve Corporation. This independent guide is not endorsed by Valve.

Valve Subscriber Agreement section 2.D: noncommercial fan content using Valve game content. Used with original editorial project descriptions; no third-party textures or models introduced.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-15

Used for: bunnyhop.lol

Red Alert 2 tanks and infantry move through an isometric city street. Original-game reference.

Red Alert 2 publisher screenshot. Original-game reference; not a Chrono Divide capture.

Command & Conquer: Red Alert 2 © Electronic Arts. This website is not endorsed by or affiliated with EA or its licensors.

EA content policy: personal fan-site use with non-affiliation notice. Game screenshots only; no game data, extracted assets or separate licensed music.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-15

Used for: Chrono Divide

Chinese tanks and a command center above the red China-faction HUD in Command & Conquer: Generals Zero Hour.

Generals Zero Hour publisher screenshot. Original-game reference; not a GeneralsX capture.

Command & Conquer: Generals Zero Hour © Electronic Arts. This website is not endorsed by or affiliated with EA or its licensors.

EA content policy: personal fan-site use with non-affiliation notice. Game screenshots only; no game data, extracted assets or separate licensed music.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-17

Used for: GeneralsX

Treatment rooms, doctors and patients in a busy CorsixTH hospital.

CorsixTH creator screenshot of a working hospital.

Theme Hospital © Electronic Arts. This website is not endorsed by or affiliated with EA or its licensors.

EA content policy: personal fan-site use with non-affiliation notice. Game screenshots only; no game data, extracted assets or separate licensed music.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-15

Used for: CorsixTH

Noble Team fights Covenant forces beside a rocky outpost in Halo: Reach. Original-game reference.

Halo: Reach gameplay. Original-game reference; not a capture of the decompilation project.

Halo: Reach © Microsoft Corporation. Playable game guide was created under Microsoft’s Game Content Usage Rules using assets from Halo: Reach, and it is not endorsed by or affiliated with Microsoft.

Microsoft Game Content Usage Rules: limited noncommercial use of game imagery with the required notice. Recheck before monetization; this does not license the linked port.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-15

Used for: Reach decompilation

A Half-Life security checkpoint viewed in first person in WebXash.

WebXash creator screenshot showing Half-Life: Day One. Browser chrome cropped; not a Counter-Strike match.

Half-Life © Valve Corporation. This independent guide is not endorsed by Valve.

Valve Subscriber Agreement section 2.D: noncommercial fan content using Valve game content. Used with original editorial project descriptions; no third-party textures or models introduced.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-15

Used for: WebXash

Four local Halo 3: Mythic player views on Last Resort in OpenH3M.

OpenH3M creator screenshot: four-player split screen on Last Resort.

Halo 3 © Microsoft Corporation. Playable game guide was created under Microsoft’s Game Content Usage Rules using assets from Halo 3, and it is not endorsed by or affiliated with Microsoft. Screenshot published by GTTeancum / OpenH3M contributors.

Microsoft Game Content Usage Rules: limited noncommercial use of game imagery with the required notice. Recheck before monetization; this does not license the linked port.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-15

Used for: OpenH3M

Twinsen stands in a seaside village rendered by LBA2 Remake.

LBA2 Remake creator screenshot of Little Big Adventure 2; not an LBA1 scene.

Little Big Adventure 1 & 2 game imagery remains copyright its respective rights holders. Screenshot published by LBALab / LBA Remake.

Limited editorial excerpt: Twinsen stands in a seaside village rendered by LBA2 Remake. Used to identify and discuss LBA Remake alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: LBA Remake

A TIE cockpit faces a large spacecraft in OpenTIE.

OpenTIE creator screenshot.

Star Wars: TIE Fighter game imagery remains copyright its respective rights holders. Screenshot published by elyosh / OpenTIE.

Limited editorial excerpt: A TIE cockpit faces a large spacecraft in OpenTIE. Used to identify and discuss OpenTIE alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenTIE

A sports car races along a sunlit road in SpeedBreaker.

SpeedBreaker creator screenshot.

Need for Speed: Most Wanted (2005) game imagery remains copyright its respective rights holders. Screenshot published by SpeedBreakerProject / SpeedBreaker.

Limited editorial excerpt: A sports car races along a sunlit road in SpeedBreaker. Used to identify and discuss SpeedBreaker alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: SpeedBreaker

A soldier approaches a rifle in a field in the Call of Duty 3 recompilation.

CoD3Recomp creator screenshot.

Call of Duty 3 game imagery remains copyright its respective rights holders. Screenshot published by FrankHUN88453 / CoD3Recomp.

Limited editorial excerpt: A soldier approaches a rifle in a field in the Call of Duty 3 recompilation. Used to identify and discuss CoD3Recomp alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: CoD3Recomp

Two fighters face each other in a crowded venue in Def Jam: Fight for NY Recomp.

DefJamFFNY Recomp creator screenshot.

Def Jam: Fight for NY game imagery remains copyright its respective rights holders. Screenshot published by vyanhursky / DefJamFFNY Recomp.

Limited editorial excerpt: Two fighters face each other in a crowded venue in Def Jam: Fight for NY Recomp. Used to identify and discuss DefJamFFNY Recomp alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: DefJamFFNY Recomp

A Grand Theft Auto IV street scene with touch controls in Theft4.

Theft4 creator screenshot.

Grand Theft Auto IV game imagery remains copyright its respective rights holders. Screenshot published by KoreanSeats1 / Theft4.

Limited editorial excerpt: A Grand Theft Auto IV street scene with touch controls in Theft4. Used to identify and discuss Theft4 alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Theft4

Mario stands on a Los Santos street in the Super Mario 64 and San Andreas mod.

sm64-san-andreas creator screenshot.

GTA: San Andreas × Super Mario 64 game imagery remains copyright its respective rights holders. Screenshot published by headshot2017 / sm64-san-andreas.

Limited editorial excerpt: Mario stands on a Los Santos street in the Super Mario 64 and San Andreas mod. Used to identify and discuss sm64-san-andreas alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: sm64-san-andreas

Mario stands in a Doom corridor in GZDoom SM64.

gzdoom-sm64 creator screenshot.

Doom × Super Mario 64 game imagery remains copyright its respective rights holders. Screenshot published by headshot2017 / gzdoom-sm64.

Limited editorial excerpt: Mario stands in a Doom corridor in GZDoom SM64. Used to identify and discuss gzdoom-sm64 alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: gzdoom-sm64

A block-shaped character stands in a Skyrim village in SkyCraft.

SkyCraft creator screenshot.

Skyrim × Minecraft game imagery remains copyright its respective rights holders. Screenshot published by chasmlol / SkyCraft.

Limited editorial excerpt: A block-shaped character stands in a Skyrim village in SkyCraft. Used to identify and discuss SkyCraft alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: SkyCraft

A player plants a bomb beside a vehicle in the iw4L project.

IW4L creator screenshot.

Call of Duty: Modern Warfare 2 (2009) game imagery remains copyright its respective rights holders. Screenshot published by vladtrc / IW4L.

Limited editorial excerpt: A player plants a bomb beside a vehicle in the iw4L project. Used to identify and discuss IW4L alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: IW4L

A starfighter cockpit faces a spacecraft in OpenXvT.

OpenXvT creator screenshot.

Star Wars: X-Wing vs. TIE Fighter game imagery remains copyright its respective rights holders. Screenshot published by elyosh / OpenXvT.

Limited editorial excerpt: A starfighter cockpit faces a spacecraft in OpenXvT. Used to identify and discuss OpenXvT alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenXvT

An OpenXWA hangar scene with the project debug panel visible.

OpenXWA creator screenshot of the hangar with its development overlay.

Star Wars: X-Wing Alliance game imagery remains copyright its respective rights holders. Screenshot published by elyosh / OpenXWA.

Limited editorial excerpt: An OpenXWA hangar scene with the project debug panel visible. Used to identify and discuss OpenXWA alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenXWA

Murphy stands in a misty yard in DownpourRecomp.

DownpourRecomp creator screenshot.

Silent Hill: Downpour game imagery remains copyright its respective rights holders. Screenshot published by LittleBitUA / DownpourRecomp.

Limited editorial excerpt: Murphy stands in a misty yard in DownpourRecomp. Used to identify and discuss DownpourRecomp alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: DownpourRecomp

Link stands outside a tree house in the TriAevum Ocarina of Time 3D project.

TriAevum — Echoes of Time creator screenshot.

The Legend of Zelda: Ocarina of Time 3D game imagery remains copyright its respective rights holders. Screenshot published by coccofresco / TriAevum — Echoes of Time.

Limited editorial excerpt: Link stands outside a tree house in the TriAevum Ocarina of Time 3D project. Used to identify and discuss TriAevum — Echoes of Time alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: TriAevum — Echoes of Time

A first-person view inside a dark industrial room in the d3wasm browser port.

D3Wasm creator screenshot.

Doom 3 game imagery remains copyright its respective rights holders. Screenshot published by Gabriel Cuvillier / Continuation Labs / D3Wasm.

Limited editorial excerpt: A first-person view inside a dark industrial room in the d3wasm browser port. Used to identify and discuss D3Wasm alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: D3Wasm

A character stands near a village building in the Diablo Web project.

Diablo Web by JohnImril creator screenshot.

Diablo game imagery remains copyright its respective rights holders. Screenshot published by Nikita Maksimov / Diablo Web by JohnImril.

Limited editorial excerpt: A character stands near a village building in the Diablo Web project. Used to identify and discuss Diablo Web by JohnImril alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Diablo Web by JohnImril

A curved surf ramp crosses a snowy mountain landscape on Surfd’s Boreas map.

Surfd creator preview of the Boreas surf map; a map view, not a recorded run.

Counter-Strike: Source game imagery remains copyright its respective rights holders. Screenshot published by 0yield / Surfd.

Limited editorial excerpt: A curved surf ramp crosses a snowy mountain landscape on Surfd’s Boreas map. Used to identify and discuss Surfd alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Surfd

The Hunter fights a large creature in a dark courtyard in a Bloodborne alpha screenshot. Original-game reference.

Bloodborne alpha-build gameplay reference; not a capture of Bloodborne PC.

Bloodborne game imagery remains copyright its respective rights holders. Screenshot provenance and original credit: linked Wikimedia file page. No Wikimedia license is assumed.

Limited editorial excerpt: The Hunter fights a large creature in a dark courtyard in a Bloodborne alpha screenshot. Used to identify and discuss Bloodborne for Windows alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Bloodborne for Windows

A dense Roman city with streets, homes and civic buildings in Caesar III. Original-game reference.

Caesar III gameplay reference; not a capture of the linked project.

Caesar III game imagery remains copyright its respective rights holders. Screenshot provenance and original credit: linked Wikimedia file page. No Wikimedia license is assumed.

Limited editorial excerpt: A dense Roman city with streets, homes and civic buildings in Caesar III. Used to identify and discuss Julius alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Julius

A player captures a flag on an urban multiplayer map in Call of Duty 4. Original-game reference.

Call of Duty 4: Modern Warfare gameplay reference; not a capture of the linked project.

Call of Duty 4: Modern Warfare game imagery remains copyright its respective rights holders. Screenshot provenance and original credit: linked Wikimedia file page. No Wikimedia license is assumed.

Limited editorial excerpt: A player captures a flag on an urban multiplayer map in Call of Duty 4. Used to identify and discuss KisakCOD Web alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: KisakCOD Web

A shotgun fires across an interior in the Black Ops campaign. Original-game reference.

Original Call of Duty: Black Ops campaign screenshot, used as a source-game reference for KisakBlack.

Call of Duty: Black Ops Zombies game imagery remains copyright its respective rights holders. Screenshot provenance and original credit: linked Wikimedia file page. No Wikimedia license is assumed.

Limited independent editorial excerpt identifying original Call of Duty: Black Ops alongside substantive KisakBlack implementation and setup commentary. Campaign shotgun scene, not Zombies gameplay. One reduced still capped at 640 pixels; no publisher permission or transferable artwork license claimed.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: KisakBlack

Alucard explores a tall library in Castlevania: Symphony of the Night. Original-game reference.

Castlevania: Symphony of the Night gameplay reference; not a capture of the linked project.

Castlevania: Symphony of the Night game imagery remains copyright its respective rights holders. Screenshot provenance and original credit: linked Wikimedia file page. No Wikimedia license is assumed.

Limited editorial excerpt: Alucard explores a tall library in Castlevania: Symphony of the Night. Used to identify and discuss NocturneRecomp alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: NocturneRecomp · SymphonyRecomp

Four characters guard goals in a Crash Bash Ballistix minigame. Original-game reference.

Crash Bash gameplay reference; not a capture of the linked project.

Crash Bash game imagery remains copyright its respective rights holders. Screenshot provenance and original credit: linked Wikimedia file page. No Wikimedia license is assumed.

Limited editorial excerpt: Four characters guard goals in a Crash Bash Ballistix minigame. Used to identify and discuss Crash Bash Online alongside its implementation, setup and availability notes. Independent U.S. fair-use assessment; no publisher or screenshot-author permission is claimed. One reduced still, maximum 640 pixels wide; no game files or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Crash Bash Online

A first-person arena view with health and ammunition counters in Quake III Arena. Original-game reference.

Quake III Arena gameplay reference; not a capture of the linked project.

Quake III Arena game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Quake III Arena for the linked implementation and setup commentary. A first-person arena view with health and ammunition counters in Quake III Arena. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Q3JS

A player fires a weapon in a lava-lit industrial Quake II arena. Original-game reference.

Quake II publisher gameplay reference from the current enhanced-edition gallery; not the browser build.

Quake II game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Quake II for the linked implementation and setup commentary. A player fires a weapon in a lava-lit industrial Quake II arena. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Pieter’s web build

A player aims at an enemy beside stone fortifications in Quake. Original-game reference.

Quake publisher gameplay reference from the current enhanced-edition gallery; not a QuakeWorld or NetQuake session.

Quake game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Quake for the linked implementation and setup commentary. A player aims at an enemy beside stone fortifications in Quake. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: FTE QuakeWorld Web

An explosion fills a stone interior in Return to Castle Wolfenstein. Original-game reference.

Return to Castle Wolfenstein gameplay reference; not a capture of the linked project.

Return to Castle Wolfenstein game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Return to Castle Wolfenstein for the linked implementation and setup commentary. An explosion fills a stone interior in Return to Castle Wolfenstein. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Pieter’s web build

A first-person plasma weapon fires across a courtyard in Doom. Original-game reference.

Doom publisher gameplay reference from the current DOOM + DOOM II gallery; not a capture of the linked port.

DOOM + DOOM II game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying DOOM + DOOM II for the linked implementation and setup commentary. A first-person plasma weapon fires across a courtyard in Doom. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Silent Space Marine · WAD Commander v1 · Chocolate Doom · doom.wasm

Lightning magic arcs from the player’s hands in an Arx Fatalis dungeon. Original-game reference.

Arx Fatalis gameplay reference; not a capture of the linked project.

Arx Fatalis game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Arx Fatalis for the linked implementation and setup commentary. Lightning magic arcs from the player’s hands in an Arx Fatalis dungeon. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Arxwasm · Arx Libertatis

An armored character stands beside stone buildings in Morrowind. Original-game reference.

The Elder Scrolls III: Morrowind® Game of the Year Edition gameplay reference; not a capture of the linked project.

The Elder Scrolls III: Morrowind® Game of the Year Edition game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying The Elder Scrolls III: Morrowind® Game of the Year Edition for the linked implementation and setup commentary. An armored character stands beside stone buildings in Morrowind. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenMW

Lightsaber combat in a red-lit interior in Jedi Academy. Original-game reference.

STAR WARS™ Jedi Knight - Jedi Academy™ gameplay reference; not a capture of the linked project.

STAR WARS™ Jedi Knight - Jedi Academy™ game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying STAR WARS™ Jedi Knight - Jedi Academy™ for the linked implementation and setup commentary. Lightsaber combat in a red-lit interior in Jedi Academy. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenJK Web Client · OpenJK

Roller coasters and crowded paths fill a RollerCoaster Tycoon 2 park. Original-game reference.

RollerCoaster Tycoon® 2: Triple Thrill Pack gameplay reference; not a capture of the linked project.

RollerCoaster Tycoon® 2: Triple Thrill Pack game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying RollerCoaster Tycoon® 2: Triple Thrill Pack for the linked implementation and setup commentary. Roller coasters and crowded paths fill a RollerCoaster Tycoon 2 park. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenRCT2

Sonic and Tails race through a bright Green Hill stage in Sonic Mania. Original-game reference.

Sonic Mania gameplay reference; not a capture of the linked project.

Sonic Mania game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Sonic Mania for the linked implementation and setup commentary. Sonic and Tails race through a bright Green Hill stage in Sonic Mania. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: RSDK Sonic Mania

Units exchange fire on a snow-covered Total Annihilation battlefield. Original-game reference.

Total Annihilation gameplay reference; not a capture of the linked project.

Total Annihilation game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Total Annihilation for the linked implementation and setup commentary. Units exchange fire on a snow-covered Total Annihilation battlefield. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Open Annihilation

Soldiers advance through tall grass beneath a helicopter in Modern Warfare 2. Original-game reference.

Call of Duty®: Modern Warfare® 2 (2009) gameplay reference; not a capture of the linked project.

Call of Duty®: Modern Warfare® 2 (2009) game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Call of Duty®: Modern Warfare® 2 (2009) for the linked implementation and setup commentary. Soldiers advance through tall grass beneath a helicopter in Modern Warfare 2. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: MW2 Recompiled

Lara Croft stands at a snowy cavern entrance in the 1996 Tomb Raider. Original-game reference.

Tomb Raider I (1996) gameplay reference; not a capture of the linked project.

Tomb Raider I (1996) game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Tomb Raider I (1996) for the linked implementation and setup commentary. Lara Croft stands at a snowy cavern entrance in the 1996 Tomb Raider. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenLara

Hercules runs through a forest training course with targets. Original-game reference.

Disney's Hercules gameplay reference; not a capture of the linked project.

Disney's Hercules game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Disney's Hercules for the linked implementation and setup commentary. Hercules runs through a forest training course with targets. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Hercules Recompiled

A car races along a road with the timer and damage display visible in Carmageddon. Original-game reference.

Carmageddon Max Pack gameplay reference; not a capture of the linked project.

Carmageddon Max Pack game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Carmageddon Max Pack for the linked implementation and setup commentary. A car races along a road with the timer and damage display visible in Carmageddon. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: dethrace

Dante raises a glowing cross against enemies on a stone floor. Original-game reference.

Dante’s Inferno original-game screenshot reference; not a capture of the linked project.

Dante's Inferno (video game) game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Dante's Inferno (video game) for the linked implementation and setup commentary. Dante raises a glowing cross against enemies on a stone floor. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Hell’s Gate

A warrior confronts a ghoul in a dark Diablo dungeon. Original-game reference.

Diablo gameplay reference; not a browser or DevilutionX capture, and not a Hellfire scene.

Diablo (video game) game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Diablo (video game) for the linked implementation and setup commentary. A warrior confronts a ghoul in a dark Diablo dungeon. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: DevilutionX

Timber drives a kart around a brightly colored canyon course. Original-game reference.

Diddy Kong Racing original-game screenshot reference; not a capture of the linked project.

Diddy Kong Racing game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Diddy Kong Racing for the linked implementation and setup commentary. Timber drives a kart around a brightly colored canyon course. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Golden Balloon · browser build · DKR-R

Donkey Kong runs toward an enemy on the grass in Jungle Japes. Original-game reference.

Donkey Kong 64 original-game screenshot reference; not a capture of the linked project.

Donkey Kong 64 game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Donkey Kong 64 for the linked implementation and setup commentary. Donkey Kong runs toward an enemy on the grass in Jungle Japes. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: DK64 Recompiled

The party faces enemies in a Dragon Quest VIII turn-based battle. Original-game reference.

Dragon Quest VIII original-game screenshot reference; not a capture of the linked project.

Dragon Quest VIII game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Dragon Quest VIII for the linked implementation and setup commentary. The party faces enemies in a Dragon Quest VIII turn-based battle. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: DQ8Recomp

A sports car races beneath a low-flying plane on a Forza Horizon road. Original-game reference.

Forza Horizon original-game screenshot reference; not a capture of the linked project.

Forza Horizon game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Forza Horizon for the linked implementation and setup commentary. A sports car races beneath a low-flying plane on a Forza Horizon road. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Pinyon Shift · Forza Horizon 1: ReImagined

A character uses ice magic to make a path through a Golden Sun cavern. Original-game reference.

Golden Sun original-game screenshot reference; not a capture of the linked project.

Golden Sun game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Golden Sun for the linked implementation and setup commentary. A character uses ice magic to make a path through a Golden Sun cavern. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: GSRecomp

A first-person view with a pistol and health indicators in GoldenEye 007. Original-game reference.

GoldenEye 007 original-game screenshot reference; not a capture of the linked project.

GoldenEye 007 game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying GoldenEye 007 for the linked implementation and setup commentary. A first-person view with a pistol and health indicators in GoldenEye 007. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: GoldenEye Metal

A motorcyclist rides along a city street in Liberty City Stories. Original-game reference.

Grand Theft Auto: Liberty City Stories original-game screenshot reference; not a capture of the linked project.

Grand Theft Auto: Liberty City Stories game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Grand Theft Auto: Liberty City Stories for the linked implementation and setup commentary. A motorcyclist rides along a city street in Liberty City Stories. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: LCS Recomp

Tommy rides a motorcycle down a palm-lined street in Vice City. Original-game reference.

Grand Theft Auto: Vice City original-game screenshot reference; not a capture of the linked project.

Grand Theft Auto: Vice City game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Grand Theft Auto: Vice City for the linked implementation and setup commentary. Tommy rides a motorcycle down a palm-lined street in Vice City. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Joncode WASM client

A farmer tends cows in a grassy Harvest Moon 64 field. Original-game reference.

Harvest Moon 64 original-game screenshot reference; not a capture of the linked project.

Harvest Moon 64 game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Harvest Moon 64 for the linked implementation and setup commentary. A farmer tends cows in a grassy Harvest Moon 64 field. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Harvest Moon 64 Recompiled

Ico and Yorda stand apart on stone battlements high above the ground. Original-game reference.

ICO original-game screenshot reference; not a capture of the linked project.

Ico game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Ico for the linked implementation and setup commentary. Ico and Yorda stand apart on stone battlements high above the ground. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: ico-pc

Two views of LEGO Island show its colorful buildings, roads and waterfront. Original-game reference.

LEGO Island original-game screenshot reference; not a capture of the linked project.

LEGO Island game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying LEGO Island for the linked implementation and setup commentary. Two views of LEGO Island show its colorful buildings, roads and waterfront. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: isle.pizza · isle-portable

Karts race along a bend with lap and position displays in Mario Kart 64. Original-game reference.

Mario Kart 64 original-game screenshot reference; not a capture of the linked project.

Mario Kart 64 game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Mario Kart 64 for the linked implementation and setup commentary. Karts race along a bend with lap and position displays in Mario Kart 64. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: SpaghettiKart

Both Nintendo DS screens show a first-person multiplayer view and radar in Metroid Prime Hunters. Original-game reference.

Metroid Prime Hunters original-game screenshot reference; not a capture of the linked project.

Metroid Prime Hunters game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Metroid Prime Hunters for the linked implementation and setup commentary. Both Nintendo DS screens show a first-person multiplayer view and radar in Metroid Prime Hunters. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: MetroidPrimeHuntersRecomp · Hunters Recomp for AYN Thor

A party fights creatures in a green forest in Phantasy Star Online. Original-game reference.

Phantasy Star Online original-game screenshot reference; not a capture of the linked project.

Phantasy Star Online game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Phantasy Star Online for the linked implementation and setup commentary. A party fights creatures in a green forest in Phantasy Star Online. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: PSO Reborn

Bulbasaur battles Charmander in the original Pokémon battle interface. Original-game reference.

Pokémon Red/Blue battle reference for the generation-I portion of Gen1Recomp; not a generation-II/III or project capture.

Pokémon Red and Blue game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Pokémon Red and Blue for the linked implementation and setup commentary. Bulbasaur battles Charmander in the original Pokémon battle interface. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: G1R Deluxe

Jill Valentine faces a zombie in a narrow Resident Evil 3 alley. Original-game reference.

Resident Evil 3: Nemesis original-game screenshot reference; not a capture of the linked project.

Resident Evil 3: Nemesis game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Resident Evil 3: Nemesis for the linked implementation and setup commentary. Jill Valentine faces a zombie in a narrow Resident Evil 3 alley. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Project RE: Visited

Two characters fight at range in the simple 3D world of RuneScape Classic. Original-game reference.

RuneScape Classic original-game screenshot reference; not a capture of the linked project.

RuneScape game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying RuneScape for the linked implementation and setup commentary. Two characters fight at range in the simple 3D world of RuneScape Classic. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: RuneScapeClassic.gold

Sonic runs through a bright whitewashed town in Sonic Unleashed. Original-game reference.

Sonic Unleashed original-game screenshot reference; not a capture of the linked project.

Sonic Unleashed game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Sonic Unleashed for the linked implementation and setup commentary. Sonic runs through a bright whitewashed town in Sonic Unleashed. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Unleashed Recompiled · Unleashed for Android

Sonic runs toward stone arches in the Kingdom Valley speed section. Original-game reference.

Sonic the Hedgehog (2006) original-game screenshot reference; not a capture of the linked project.

Sonic the Hedgehog (2006 video game) game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Sonic the Hedgehog (2006 video game) for the linked implementation and setup commentary. Sonic runs toward stone arches in the Kingdom Valley speed section. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Marathon Recompiled

The Landmaster travels over a rocky landscape with health and hit counters in Star Fox 64. Original-game reference.

Star Fox 64 original-game screenshot reference; not a capture of the linked project.

Star Fox 64 game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Star Fox 64 for the linked implementation and setup commentary. The Landmaster travels over a rocky landscape with health and hit counters in Star Fox 64. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Starship

Mario celebrates collecting a Power Star inside a Super Mario 64 level. Original-game reference.

Super Mario 64 original-game screenshot reference; not a capture of the linked project.

Super Mario 64 game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Super Mario 64 for the linked implementation and setup commentary. Mario celebrates collecting a Power Star inside a Super Mario 64 level. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: sm64coopdx · Retro64

Darkling creatures surround a person on a city sidewalk in The Darkness. Original-game reference.

The Darkness original-game screenshot reference; not a capture of the linked project.

The Darkness (video game) game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying The Darkness (video game) for the linked implementation and setup commentary. Darkling creatures surround a person on a city sidewalk in The Darkness. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: The Darkness Recomp

Goron Link stands in Clock Town with the day and time display visible. Original-game reference.

The Legend of Zelda: Majora’s Mask original-game screenshot reference; not a capture of the linked project.

The Legend of Zelda: Majora's Mask game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying The Legend of Zelda: Majora's Mask for the linked implementation and setup commentary. Goron Link stands in Clock Town with the day and time display visible. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Zelda64Recomp

Link blocks and attacks an enemy in a wooded area in Twilight Princess. Original-game reference.

The Legend of Zelda: Twilight Princess original-game screenshot reference; not a capture of the linked project.

The Legend of Zelda: Twilight Princess game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying The Legend of Zelda: Twilight Princess for the linked implementation and setup commentary. Link blocks and attacks an enemy in a wooded area in Twilight Princess. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Dusklight

Banjo crosses a bridge toward musical notes in Mumbo’s Mountain. Original-game reference.

Banjo-Kazooie gameplay reference; not a capture of the linked project.

Banjo-Kazooie game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Banjo-Kazooie for the linked implementation and setup commentary. Banjo crosses a bridge toward musical notes in Mumbo’s Mountain. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: BanjoRecomp

Logan aims at an enemy on a city street in Syphon Filter. Original-game reference.

Syphon Filter gameplay reference; not a capture of the linked project.

Syphon Filter game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Syphon Filter for the linked implementation and setup commentary. Logan aims at an enemy on a city street in Syphon Filter. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Syphon Filter PC

Two fighters in beast forms face each other in Bloody Roar 2. Original-game reference.

Bloody Roar 2 arcade-edition gameplay reference; not the PlayStation recompilation.

Bloody Roar II game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Bloody Roar II for the linked implementation and setup commentary. Two fighters in beast forms face each other in Bloody Roar 2. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Bloody Roar II Recompiled

Young Link stands on a grassy field in Ocarina of Time. Original-game reference.

The Legend of Zelda: Ocarina of Time gameplay reference; not a capture of the linked project.

The Legend of Zelda: Ocarina of Time game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying The Legend of Zelda: Ocarina of Time for the linked implementation and setup commentary. Young Link stands on a grassy field in Ocarina of Time. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Ship of Harkinian

A skateboarder stands on his board on a sunny city street in Skate 3. Original-game reference.

Skate 3 publisher screenshot. Original-game reference, not a capture of any listed port or engine rewrite.

Skate 3 game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Skate 3 for the linked implementation and setup commentary. A skateboarder stands on his board on a sunny city street in Skate 3. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Skate 3 for iOS · Skate 3 Rust Engine

A first-person view of zombies approaching inside the Nacht der Untoten browser project’s bunker.

Creator’s gameplay preview still of the Nacht der Untoten browser project.

Nacht der Untoten game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Nacht der Untoten for the linked implementation and setup commentary. A first-person view of zombies approaching inside the Nacht der Untoten browser project’s bunker. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Browser fan remake

Conker overlooks colorful paths and a stream in the game’s overworld. Original-game reference.

Conker’s Bad Fur Day gameplay reference; not a capture of the linked project.

Conker’s Bad Fur Day game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Conker’s Bad Fur Day for the linked implementation and setup commentary. Conker overlooks colorful paths and a stream in the game’s overworld. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Conker Recompiled

The party battles a large creature in a snowy Eternal Sonata arena. Original-game reference.

Eternal Sonata gameplay reference; not a capture of the linked project.

Eternal Sonata game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Eternal Sonata for the linked implementation and setup commentary. The party battles a large creature in a snowy Eternal Sonata arena. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Eternal Sonata Reprise

A pink car drives through Springfield in The Simpsons: Hit & Run. Original-game reference.

The Simpsons: Hit & Run original-game reference. Upper game panel cropped from the source comparison; the GTA III panel is excluded.

The Simpsons: Hit & Run game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying The Simpsons: Hit & Run for the linked implementation and setup commentary. A pink car drives through Springfield in The Simpsons: Hit & Run. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: CJ’s WASM build

A colorful strategy map with terrain and units in Weltendämmerung.

Weltendämmerung creator demonstration, gameplay frame 4 of the supplied GIF; served as a static still.

Weltendämmerung game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Weltendämmerung for the linked implementation and setup commentary. A colorful strategy map with terrain and units in Weltendämmerung. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Weltendämmerung web port

Stone walls and towers border a sunlit Urban Terror map. Original-game reference.

Urban Terror creator map screenshot; original-game reference, not a capture of the browser build.

Urban Terror game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Urban Terror for the linked implementation and setup commentary. Stone walls and towers border a sunlit Urban Terror map. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Pieter’s ioUrbanTerror build

Railway tracks connect forest industries in ColdIce’s OpenTTD game.

OpenTTD gallery screenshot submitted by ColdIce; a working transport network.

Screenshot: ColdIce, published in the OpenTTD 1.9 gallery. Game, graphics and screenshot rights remain with their respective contributors; no code-license grant is assumed.

Limited editorial excerpt identifying Transport Tycoon Deluxe for the linked implementation and setup commentary. Railway tracks connect forest industries in ColdIce’s OpenTTD game. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenTTD

A block landscape and item hotbar in ClassiCube with touch controls visible.

ClassiCube creator screenshot demonstrating its mobile controls; not a desktop browser capture.

ClassiCube game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying ClassiCube for the linked implementation and setup commentary. A block landscape and item hotbar in ClassiCube with touch controls visible. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: ClassiCube

Mario appears in a Halo sniper scope in the SMC64 project.

SMC64 creator preview frame showing Mario inside Halo CE gameplay.

Halo CE × Super Mario 64 game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Halo CE × Super Mario 64 for the linked implementation and setup commentary. Mario appears in a Halo sniper scope in the SMC64 project. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: SMC64

A first-person view of an industrial shooter map in the 2010 Rust Rewrite project.

2010 Rust Rewrite creator screenshot of its shooter portion; does not show the skating or Minecraft components.

Modern Warfare 2 × Skate 3 × Minecraft game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Modern Warfare 2 × Skate 3 × Minecraft for the linked implementation and setup commentary. A first-person view of an industrial shooter map in the 2010 Rust Rewrite project. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: 2010 Rust Rewrite Mashup

Cars jump over a steep track during a race in the creator’s Whiplash port demonstration.

Creator video preview of the Whiplash browser port; a static gameplay still.

Whiplash / Fatal Racing game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying Whiplash / Fatal Racing for the linked implementation and setup commentary. Cars jump over a steep track during a race in the creator’s Whiplash port demonstration. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: ROLLER

Tanks fire through brick walls and grass around a defended base in Battle City’s web port.

Playable capture of the documented Battle City web port; game canvas with navigation cropped away.

Battle City © Namco. Browser reimplementation by vgrichina. Screenshot captured by Playable; underlying game-image rights remain with their owners.

Limited editorial excerpt identifying Battle City web port for the linked implementation and setup commentary. Tanks fire through brick walls and grass around a defended base in Battle City’s web port. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Battle City web reimplementation

Link stands beside a ladder in the cel-shaded world of The Wind Waker. Original-game reference.

The Legend of Zelda: The Wind Waker original-game screenshot reference; not a capture of the linked project.

The Legend of Zelda: The Wind Waker game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying The Legend of Zelda: The Wind Waker for the linked implementation and setup commentary. Link stands beside a ladder in the cel-shaded world of The Wind Waker. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: BlueWake

A wrestler leaps from a ladder toward the ring in WWF No Mercy. Original-game reference.

WWF No Mercy original Nintendo 64 gameplay reference; not the Quest standalone project.

WWF No Mercy (video game) game imagery remains copyright its respective rights holders. Image credit and provenance: linked source page. No transferable license is inferred.

Limited editorial excerpt identifying WWF No Mercy (video game) for the linked implementation and setup commentary. A wrestler leaps from a ladder toward the ring in WWF No Mercy. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: No Mercy for Meta Quest 3

A group of zombies advances through an industrial hangar in Black Ops Zombies. Original-game reference.

Black Ops Zombies: Rezurrection publisher screenshot. Original-game DLC reference; not the browser project or a promise that this map is playable there.

Call of Duty®: Black Ops - Rezurrection Content Pack game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Limited editorial excerpt identifying Call of Duty®: Black Ops - Rezurrection Content Pack for the linked implementation and setup commentary. A group of zombies advances through an industrial hangar in Black Ops Zombies. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: vel.gg browser build

The Space Cadet pinball table with its bumpers, flippers and scoreboard. Original-game reference.

Space Cadet game reference captured from alula’s maintainer-listed Emscripten port; not a capture of the native build.

3D Pinball: Space Cadet game imagery © its respective owners, including Cinematronics, Maxis and Microsoft. Emscripten port by alula based on SpaceCadetPinball. Screenshot captured by Playable.

Limited editorial excerpt identifying 3D Pinball: Space Cadet for the linked implementation and setup commentary. The Space Cadet pinball table with its bumpers, flippers and scoreboard. Independent U.S. fair-use assessment, not a publisher or photographer permission grant. One reduced still, capped at 640 pixels wide; source credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: alula · Emscripten port · SpaceCadetPinball

Diablo II Resurrected in Harrogath with an on-screen joystick, skill buttons and red portal.

D2R Mobile creator screenshot: Harrogath with touch controls. Gameplay and performance not independently verified.

Blizzard Entertainment game imagery; screenshot published by jhaizhou-ops / D2R Mobile.

Limited editorial excerpt used to identify and discuss the game or project beside its requirements and original-source link. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. Repository software licenses are not treated as licenses for the game imagery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: D2R Mobile

Mario on a grassy planet near a mushroom house in GalaxyPad, with the game HUD and app pause control.

GalaxyPad creator screenshot: Mario exploring a grassy planet. HUD readings are not performance guarantees.

Nintendo game imagery; screenshot supplied by the GalaxyPad project owner, chrissotraidis.

Limited editorial excerpt used to identify and discuss the game or project beside its requirements and original-source link. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. Repository software licenses are not treated as licenses for the game imagery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: GalaxyPad

Link outside a blue-roofed house in Mabe Village, with grass, paths and the heart HUD.

LASRecomp creator screenshot: Mabe Village in an ultrawide view. Project gameplay not independently tested.

Nintendo / Grezzo game imagery; screenshot published by peiikai / LASRecomp.

Limited editorial excerpt used to identify and discuss the game or project beside its requirements and original-source link. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. Repository software licenses are not treated as licenses for the game imagery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: LAS Recomp

A towering stone-armored colossus beneath a cloudy sky in the 2018 Shadow of the Colossus remake.

Original-game reference: Shadow of the Colossus (2018), from the PlayStation 4 gallery. Not a capture of the PC project.

Sony Interactive Entertainment / Bluepoint Games / Japan Studio; official PlayStation screenshot.

Limited editorial excerpt used to identify and discuss the game or project beside its requirements and original-source link. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. Repository software licenses are not treated as licenses for the game imagery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: ShadowOfTheColossus-PC

Characters in a rainy alley, including a woman holding an umbrella, in the Nathan Drake Collection.

Original-game reference: Uncharted: The Nathan Drake Collection, from the PlayStation 4 gallery. Not a capture of the PC project.

Sony Interactive Entertainment / Naughty Dog / Bluepoint Games; official PlayStation screenshot.

Limited editorial excerpt used to identify and discuss the game or project beside its requirements and original-source link. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. Repository software licenses are not treated as licenses for the game imagery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: The Nathan Drake Collection PC port

Grand Theft Auto V countryside scene with a farmhouse, people, parked car and a tire swing.

Original-game reference: Grand Theft Auto V from its Steam gallery. This is not a Fiveplay browser capture.

Rockstar Games / Rockstar North; publisher screenshot from the GTA V Legacy Steam gallery.

Limited editorial excerpt used to identify and discuss the game or project beside its requirements and original-source link. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. Repository software licenses are not treated as licenses for the game imagery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Fiveplay

Kratos on a circular stone platform beneath a stormy sky in God of War III Remastered.

Original-game reference: God of War III Remastered from the official PS4 announcement. Not a capture of the PC runtime.

Sony Computer Entertainment / Santa Monica Studio; official PlayStation.Blog screenshot.

Limited editorial excerpt used to identify and discuss the game or project beside its requirements and original-source link. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. Repository software licenses are not treated as licenses for the game imagery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: gow3_pc

Heroes III armies face each other outside castle walls in VCMI.

VCMI creator screenshot of a Heroes III castle siege.

Game imagery remains copyright its respective rights holders. Image published at https://vcmi.eu/.

Limited editorial excerpt identifying and discussing VCMI alongside original requirements and implementation commentary. VCMI creator screenshot of a Heroes III castle siege. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: VCMI

A hero explores green islands and coastal water on the fheroes2 adventure map.

fheroes2 creator screenshot of the Heroes II adventure map.

Game imagery remains copyright its respective rights holders. Image published at https://github.com/ihhub/fheroes2.

Limited editorial excerpt identifying and discussing fheroes2 alongside original requirements and implementation commentary. fheroes2 creator screenshot of the Heroes II adventure map. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: fheroes2

An X-COM soldier has a movement path plotted across an isometric nighttime battlefield.

OpenXcom engine screenshot reference showing tactical movement preview; not a capture of the WebAssembly build.

Game imagery remains copyright its respective rights holders. Image published at https://openxcom.org/screenshots/.

Limited editorial excerpt identifying and discussing OpenXcom alongside original requirements and implementation commentary. OpenXcom project screenshot showing tactical movement preview. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenXcomWASM · OpenXcom

The player fires at an enemy in a dark Blood courtyard with the weapon and HUD visible.

NBlood creator screenshot of Blood combat.

Game imagery remains copyright its respective rights holders. Image published at https://github.com/NBlood/NBlood.

Limited editorial excerpt identifying and discussing NBlood alongside original requirements and implementation commentary. NBlood creator screenshot of Blood combat. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: NBlood

Lara stands inside a stone Tomb Raider chamber rendered by TRX.

TRX creator screenshot of Lara with the project’s braid rendering.

Game imagery remains copyright its respective rights holders. Image published at https://github.com/LostArtefacts/TRX.

Limited editorial excerpt identifying and discussing TRX Community Edition alongside original requirements and implementation commentary. TRX creator screenshot of Lara with the project’s braid rendering. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: TRX Community Edition

A Jazz Jackrabbit 2 character crosses purple rock platforms in the creator’s Jazz² Resurrection preview.

Jazz² Resurrection creator preview, extracted as a still from a native window. It illustrates the project, not a capture of the browser build.

Game imagery remains copyright its respective rights holders. Image published at https://github.com/deathkiller/jazz2.

Limited editorial excerpt identifying and discussing Jazz² Resurrection web preview alongside original requirements and implementation commentary. Jazz² Resurrection creator preview, extracted as a still from a native window. It illustrates the project, not a capture of the browser build. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Jazz² Resurrection web preview

Duke fights among machinery and elevated metal platforms in RigelEngine.

RigelEngine creator screenshot of Duke Nukem II.

Game imagery remains copyright its respective rights holders. Image published at https://github.com/lethal-guitar/RigelEngine.

Limited editorial excerpt identifying and discussing RigelEngine alongside original requirements and implementation commentary. RigelEngine creator screenshot of Duke Nukem II. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: RigelEngine

Blue Dune II units and buildings occupy a desert base with Dune Dynasty’s command sidebar visible.

Dune Dynasty creator screenshot; the gameplay panel is cropped from the project’s four-panel showcase.

Game imagery remains copyright its respective rights holders. Image published at https://github.com/gameflorist/dunedynasty.

Limited editorial excerpt identifying and discussing Dune Dynasty alongside original requirements and implementation commentary. Dune Dynasty creator screenshot; the gameplay panel is cropped from the project’s four-panel showcase. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Dune Dynasty

Characters stand near wrecked vehicles in an isometric Fallout settlement. Original-game reference.

Fallout original-game reference from its Steam store; not a Community Edition capture.

Game imagery remains copyright its respective rights holders. Image published at https://store.steampowered.com/app/38400/.

Limited editorial excerpt identifying and discussing Fallout Community Edition alongside original requirements and implementation commentary. Fallout original-game reference from its Steam store; not a Community Edition capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Fallout Community Edition

A Fallout 2 conversation screen shows a talking character and dialogue choices. Original-game reference.

Fallout 2 original-game conversation reference from Steam; not a Community Edition capture.

Game imagery remains copyright its respective rights holders. Image published at https://store.steampowered.com/app/38410/.

Limited editorial excerpt identifying and discussing Fallout 2 Community Edition alongside original requirements and implementation commentary. Fallout 2 original-game conversation screenshot from Steam; not a Community Edition capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Fallout 2 Community Edition

Descent cockpit instruments frame a robot inside an industrial tunnel. Original-game reference.

Descent original-game reference from Steam; not a DXX-Rebirth capture or a Descent II scene.

Game imagery remains copyright its respective rights holders. Image published at https://store.steampowered.com/app/273570/.

Limited editorial excerpt identifying and discussing DXX-Rebirth alongside original requirements and implementation commentary. Descent original-game reference from Steam; not a DXX-Rebirth capture or a Descent II scene. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: DXX-Rebirth

An armed player faces a creature in a metallic Doom 3 corridor. Original-game reference.

Doom 3 original-game reference from Steam; not a dhewm3 capture.

Game imagery remains copyright its respective rights holders. Image published at https://store.steampowered.com/app/9050/.

Limited editorial excerpt identifying and discussing dhewm3 alongside original requirements and implementation commentary. Doom 3 original-game reference from Steam; not a dhewm3 capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: dhewm3

A Serious Sam enemy charges across a desert toward the player’s weapon. Original-game reference.

Serious Sam: The First Encounter original-game reference from Steam; not a source-port capture or a Second Encounter scene.

Game imagery remains copyright its respective rights holders. Image published at https://store.steampowered.com/app/41050/.

Limited editorial excerpt identifying and discussing SeriousSamClassic alongside original requirements and implementation commentary. Serious Sam: The First Encounter original-game reference from Steam; not a source-port capture or a Second Encounter scene. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: SeriousSamClassic

Wolfenstein 3D enemies approach through a stone room above the classic status bar. Original-game reference.

Wolfenstein 3D original-game reference from Steam; not an ECWolf capture or a Spear of Destiny scene.

Game imagery remains copyright its respective rights holders. Image published at https://store.steampowered.com/app/2270/.

Limited editorial excerpt identifying and discussing ECWolf alongside original requirements and implementation commentary. Wolfenstein 3D original-game reference from Steam; not an ECWolf capture or a Spear of Destiny scene. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: ECWolf

Jazz runs across a green-lit platform in a purple cavern with the original HUD visible. Original-game reference.

Jazz Jackrabbit original-game reference; not a capture of OpenJazz’s browser build.

Game imagery remains copyright its respective rights holders. Image published at https://en.wikipedia.org/wiki/File:Jazz_Jackrabbit_gameplay.screenshot.png.

Limited editorial excerpt identifying and discussing OpenJazz browser build alongside original requirements and implementation commentary. Jazz Jackrabbit original-game reference; not a capture of OpenJazz’s browser build. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenJazz browser build

A Tyrian ship dodges enemy shots above rocky terrain beside its instrument panel. Original-game reference.

Tyrian original-game reference; not an OpenTyrian capture.

Game imagery remains copyright its respective rights holders. Image published at https://en.wikipedia.org/wiki/File:Savara.gif.

Limited editorial excerpt identifying and discussing OpenTyrian alongside original requirements and implementation commentary. Tyrian original-game reference; not an OpenTyrian capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OpenTyrian

The prince crouches on a stone platform above a pit in the DOS Prince of Persia. Original-game reference.

Prince of Persia DOS original-game reference, frame 60 of the linked gameplay animation; not an SDLPoP or PrinceJS capture.

Game imagery remains copyright its respective rights holders. Image published at https://en.wikipedia.org/wiki/File:Prince_of_Persia_1_-_MS-DOS_-_Gameplay.gif.

Limited editorial excerpt identifying and discussing SDLPoP alongside original requirements and implementation commentary. Prince of Persia DOS original-game reference, frame 60 of the linked gameplay animation; not an SDLPoP or PrinceJS capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: PrinceJS · SDLPoP

Goemon stands inside a food-themed room with the N64 game’s health and item HUD visible. Original-game reference.

Mystical Ninja Starring Goemon original-game reference; not a Goemon 64: Recompiled capture.

Game imagery remains copyright its respective rights holders. Image published at https://en.wikipedia.org/wiki/File:Mnsg_gourmet.png.

Limited editorial excerpt identifying and discussing Goemon 64: Recompiled alongside original requirements and implementation commentary. Mystical Ninja Starring Goemon original-game reference; not a Goemon 64: Recompiled capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Goemon 64: Recompiled

Diddy Kong faces a Kremling on a jungle path in Donkey Kong Country. Original-game reference.

Donkey Kong Country SNES original-game reference; not a DKC1Recomp capture.

Game imagery remains copyright its respective rights holders. Image published at https://en.wikipedia.org/wiki/File:Donkey_Kong_Country_Shot_2.png.

Limited editorial excerpt identifying and discussing DKC1Recomp alongside original requirements and implementation commentary. Donkey Kong Country SNES original-game reference; not a DKC1Recomp capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: DKC1Recomp

An aircraft banks through a battle with radar and targeting markers visible in Ace Combat 6. Original-game reference.

Ace Combat 6: Fires of Liberation original-game reference; not an AC6Recomp capture.

Game imagery remains copyright its respective rights holders. Image published at https://en.wikipedia.org/wiki/File:AceCombat6Gameplay.jpg.

Limited editorial excerpt identifying and discussing AC6Recomp alongside original requirements and implementation commentary. Ace Combat 6: Fires of Liberation original-game reference; not an AC6Recomp capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: AC6Recomp

Colorful piñatas and two player cursors appear in a garden in Trouble in Paradise. Original-game reference.

Viva Piñata: Trouble in Paradise original-game reference; not a ReTiP capture.

Game imagery remains copyright its respective rights holders. Image published at https://en.wikipedia.org/wiki/File:VP2-2cursors.jpg.

Limited editorial excerpt identifying and discussing ReTiP alongside original requirements and implementation commentary. Viva Piñata: Trouble in Paradise original-game reference; not a ReTiP capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: ReTiP

Nina and Yoshimitsu fight in a forest arena with Tekken 3’s round timer and health bars visible. Original-game reference.

Tekken 3 original-game reference; not a Tekken3Recompiled capture.

Game imagery remains copyright its respective rights holders. Image published at https://en.wikipedia.org/wiki/File:Tekken_3_gameplay.png.

Limited editorial excerpt identifying and discussing Tekken3Recompiled alongside original requirements and implementation commentary. Tekken 3 original-game reference; not a Tekken3Recompiled capture. Independent U.S. fair-use assessment; no publisher or screenshot-author permission claimed. One reduced still at most 640 pixels wide, with no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Tekken3Recompiled

A blue car crosses a bridge above the water in Stunts HD, with distant track ramps visible.

Stunts HD creator screenshot, cropped from the upper-right driving panel of the project montage.

Game imagery remains copyright its respective rights holders. Screenshot published by the project creator at https://github.com/mr-finster/stunts-hd.

Limited editorial excerpt identifying and discussing Stunts HD browser build beside implementation, setup and content-scope commentary. Stunts HD creator screenshot, cropped from the upper-right driving panel of the project montage. Independent U.S. fair-use assessment, not permission from the publisher or screenshot author. One reduced still capped at 640 pixels wide; no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Stunts HD browser build

A racing ship approaches a stadium straight in the PhobosLab wipEout Rewrite, with lap and position indicators visible.

PhobosLab creator screenshot of the wipEout Rewrite. It shows this implementation, not a later commercial remaster.

Game imagery remains copyright its respective rights holders. Screenshot published by the project creator at https://phoboslab.org/log/2023/08/rewriting-wipeout.

Limited editorial excerpt identifying and discussing PhobosLab wipEout Rewrite beside implementation, setup and content-scope commentary. PhobosLab creator screenshot of the wipEout Rewrite. It shows this implementation, not a later commercial remaster. Independent U.S. fair-use assessment, not permission from the publisher or screenshot author. One reduced still capped at 640 pixels wide; no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: PhobosLab wipEout Rewrite

The explorer climbs ladders through a gold-filled cave in freeware Spelunky Classic. Original-game reference.

Spelunky Classic screenshot published by Derek Yu; reference image of the freeware original, not a capture of the HTML5 port or the HD remake.

Game imagery remains copyright its respective rights holders. Screenshot published by Derek Yu at https://spelunkyworld.com/original.html.

Limited editorial excerpt identifying and discussing Darius Kazemi HTML5 port beside implementation, setup and content-scope commentary. Spelunky Classic screenshot published by Derek Yu; reference image of the freeware original, not a capture of the HTML5 port or the HD remake. Independent U.S. fair-use assessment, not permission from the publisher or screenshot author. One reduced still capped at 640 pixels wide; no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Darius Kazemi HTML5 port

Cities and units surround a coastal bay on the Freeciv-web isometric map.

Map excerpt from the Freeciv-web community server’s published 2021 screenshot. It illustrates the project, not a current session or compatibility test.

Game imagery remains copyright its respective rights holders. Screenshot published by the project creator at https://github.com/Lexxie9952/fcw.org-server.

Limited editorial excerpt identifying and discussing Freeciv-web community server beside implementation, setup and content-scope commentary. Map excerpt from the Freeciv-web community server’s published 2021 screenshot. It illustrates the project, not a current session or compatibility test. Independent U.S. fair-use assessment, not permission from the publisher or screenshot author. One reduced still capped at 640 pixels wide; no game data or full-resolution gallery.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Freeciv-web community server

A first-person firefight in Call of Duty: Black Ops II. Original-game reference.

Black Ops II publisher screenshot. Original-game reference; not a capture of the unavailable Vibe Slops browser project.

Call of Duty: Black Ops II © Activision / Treyarch. Independent guide; no endorsement implied.

Independent limited editorial-use assessment for this small identification thumbnail, not a claim that the source licenses every reuse or the game files.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: Luckey Faraday browser project

Half-Life combat in a concrete industrial room. Original-game reference.

Half-Life publisher screenshot. Original-game reference; not a capture of the Pixelsuft browser client.

Half-Life © Valve Corporation. Independent guide; no endorsement implied.

Valve Subscriber Agreement section 2.D: noncommercial fan content using Valve game content. Original-game reference with independent project guidance; no endorsement implied.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-15

Used for: Pixelsuft em-xash

A soldier and helicopters in Modern Warfare 2 (2009). Original-game reference, not OVZ.

Modern Warfare 2 (2009) publisher screenshot. Reference for the shared list’s label; this does not depict OVZ: Global Flashpoint.

Call of Duty: Modern Warfare 2 © Activision / Infinity Ward. Independent guide; no endorsement implied.

Independent limited editorial-use assessment for this small identification thumbnail, not a claim that the source licenses every reuse or the game files.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OVZ browser shooter

Claude walks along a Liberty City street in GTA III. Original-game reference.

GTA III PC screenshot. Original-game reference; not a capture of the WASM Arcade host.

Grand Theft Auto III © Rockstar Games / DMA Design. Screenshot via Wikipedia file Gta3-pc-walking.jpeg. Independent guide; no endorsement implied.

Independent limited editorial-use assessment for this small identification thumbnail, not a claim that the source licenses every reuse or the game files.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: re3 · WASM Arcade host

Crafting a wooden sword in Minecraft Beta 1.8.1. Earlier-version reference, not the EaglercraftX browser client.

Minecraft Beta 1.8.1 crafting reference from Xbox México. Earlier original-game version; not EaglercraftX 1.8.8.

Minecraft © Mojang / Microsoft. Screenshot by Xbox México, via Wikimedia Commons; resized and letterboxed. Independent guide; no endorsement implied.

Independent limited editorial-use assessment for this small identification thumbnail, not a claim that the source licenses every reuse or the game files.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: EaglercraftX 1.8.8 · WASM Arcade

Hedgewars characters trade shots across a curved terrain map. Original-game reference.

Hedgewars 1.0.0 screenshot by Wuzzy. Original-game reference; not a capture of the unavailable WebWars host.

Hedgewars © its contributors. Screenshot by Wuzzy from the official project media gallery. Independent guide; no endorsement implied.

Independent limited editorial-use assessment for this small identification thumbnail, not a claim that the source licenses every reuse or the game files.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: WebWars

Austria and Belgium players on the PES 6 PSP football pitch in the OptiJuegos browser build.

OptiJuegos PES 6 PSP browser build, captured in a local Austria–Belgium match on October 15, 2026. A rendering observation, not a full-game or compatibility test.

Pro Evolution Soccer 6 © Konami. OptiJuegos browser build; local editorial screenshot. No endorsement implied.

Independent limited editorial-use assessment for this small identification thumbnail, not a claim that the source licenses every reuse or the game files.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-15

Used for: OptiJuegos PSP browser build

A white-shirted skater pushes across an outdoor concrete park in the aaddpp browser fan game.

aaddpp browser fan game: a skater pushes through the outdoor park. Captured from this project, not the native recompile.

Skate 3 game imagery © Electronic Arts and respective rights holders. aaddpp browser fan game. Capture by Playable. Playable is not endorsed by or affiliated with EA or its licensors.

Limited contextual editorial still in this independent noncommercial project guide, based on an individual U.S. fair-use assessment. No publisher or creator permission or transferable asset license is claimed. Reassess on monetization, rights complaint or changed use.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16T00:02:45.293197+00:00

Used for: aaddpp fan game

A red-shirted skater rolls toward the Megapark entrance in Andrew Nakas’s Android port.

Skate 3 Android v0.2.0 running on Retroid Pocket 5, from OrangeSherbert’s frame-pacing issue report. Historical project capture, not a performance guarantee.

Skate 3 game imagery © Electronic Arts and respective rights holders. Screenshot from OrangeSherbert’s public Android issue #15 video. Playable is not endorsed by or affiliated with EA or its licensors.

Limited contextual editorial still in this independent noncommercial project guide, based on an individual U.S. fair-use assessment. No publisher or creator permission or transferable asset license is claimed. Reassess on monetization, rights complaint or changed use.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16T00:02:45.293197+00:00

Used for: Skate 3 for Android

A skater stands on a steep tree-lined road in Skate3Recomp’s native renderer.

Skate3Recomp native renderer, from SK91no’s shadow-rendering issue report. Historical project screenshot; the reported shadow limitation is not a claim about the latest release.

Skate 3 game imagery © Electronic Arts and respective rights holders. Screenshot by SK91no, published in Skate3Recomp issue #85. Playable is not endorsed by or affiliated with EA or its licensors.

Limited contextual editorial still in this independent noncommercial project guide, based on an individual U.S. fair-use assessment. No publisher or creator permission or transferable asset license is claimed. Reassess on monetization, rights complaint or changed use.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16T00:02:45.293197+00:00

Used for: Skate3Recomp

Karts race around a floating airship course with the race HUD visible.

High Octane project screenshot; the source does not identify its build platform.

Game imagery remains copyright its respective rights holders. Image published by the linked source for Crash Team Racing: High Octane; no transferable license is inferred.

Limited editorial excerpt identifying Crash Team Racing: High Octane alongside original setup and implementation commentary. Independent U.S. fair-use assessment, not a permission grant or an inference from the engine license. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: High Octane · browser build

A dense blue and white bullet pattern surrounds the player, beside the score HUD. Original-game reference.

Touhou 8: Imperishable Night original-game reference; not a capture of TH08 Web.

Game imagery remains copyright its respective rights holders. Image published by the linked source for Touhou 8: Imperishable Night; no transferable license is inferred.

Limited editorial excerpt identifying Touhou 8: Imperishable Night alongside original setup and implementation commentary. Independent U.S. fair-use assessment, not a permission grant or an inference from the engine license. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: TH08 Web

Sonic and Tails jump among blue ice crystals in Ice Cap.

Sonic 3 A.I.R. project screenshot from Ice Cap; reference for the web beta, not a browser capture.

Game imagery remains copyright its respective rights holders. Image published by the linked source for Sonic 3 A.I.R.; no transferable license is inferred.

Limited editorial excerpt identifying Sonic 3 A.I.R. alongside original setup and implementation commentary. Independent U.S. fair-use assessment, not a permission grant or an inference from the engine license. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: Sonic 3 A.I.R. · official web beta

Captain Claw stands inside a pirate fortress, with crates, guards and the health HUD.

Claw Web creator screenshot from level 1.

Game imagery remains copyright its respective rights holders. Image published by the linked source for Claw Web; no transferable license is inferred.

Limited editorial excerpt identifying Claw Web alongside original setup and implementation commentary. Independent U.S. fair-use assessment, not a permission grant or an inference from the engine license. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: Claw Web

Mercenaries face opponents inside an isometric room, above the tactical command and character panels. Original-game reference.

Jagged Alliance 2 Gold publisher screenshot reference; not a capture of the browser port.

Game imagery remains copyright its respective rights holders. Image published by the linked source for Jagged Alliance 2 Gold; no transferable license is inferred.

Limited editorial excerpt identifying Jagged Alliance 2 Gold alongside original setup and implementation commentary. Independent U.S. fair-use assessment, not a permission grant or an inference from the engine license. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: Virtastic JA2-Web

A wooden dock faces Seyda Neen houses and a silt strider in the browser port.

OpenMW-Web creator screenshot of Seyda Neen.

Game imagery remains copyright its respective rights holders. Image published by the linked source for OpenMW-Web; no transferable license is inferred.

Limited editorial excerpt identifying OpenMW-Web alongside original setup and implementation commentary. Independent U.S. fair-use assessment, not a permission grant or an inference from the engine license. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: Virtastic OpenMW-Web

A Fallout 2 character stands by a town building above the inventory and action HUD.

Rerun Reactor creator screenshot showing Fallout 2; the project also supports a separate Fallout installation.

Game imagery remains copyright its respective rights holders. Image published by the linked source for Rerun Reactor; no transferable license is inferred.

Limited editorial excerpt identifying Rerun Reactor alongside original setup and implementation commentary. Independent U.S. fair-use assessment, not a permission grant or an inference from the engine license. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: Rerun Reactor

Kyle Katarn holds a blue lightsaber facing stormtroopers in a dark room. Original-game reference.

Jedi Outcast publisher screenshot reference; not a capture of the web port.

Game imagery remains copyright its respective rights holders. Image published by the linked source for Jedi Outcast; no transferable license is inferred.

Limited editorial excerpt identifying Jedi Outcast alongside original setup and implementation commentary. Independent U.S. fair-use assessment, not a permission grant or an inference from the engine license. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: Virtastic JK2-Web

The OpenTTD menu sits over a map with railways, roads, cities and factories.

OpenTTD Online creator screenshot of the main menu over a transport network.

Game imagery remains copyright its respective rights holders. Image published by the linked source for OpenTTD Online; no transferable license is inferred.

Limited editorial excerpt identifying OpenTTD Online alongside original setup and implementation commentary. Independent U.S. fair-use assessment, not a permission grant or an inference from the engine license. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: OpenTTD Online

A Warthog drives through Blood Gulch in Mitchell Hynes’s Halo browser build.

Mitchell Hynes Web gameplay, from the creator’s launch demonstration at approximately 1:52. Gameplay area cropped from the published video.

Gameplay demonstration by Mitchell Hynes. Halo: Combat Evolved © Microsoft Corporation. Playable game guide was created under Microsoft’s Game Content Usage Rules using assets from Halo: Combat Evolved, and it is not endorsed by or affiliated with Microsoft.

Microsoft Game Content Usage Rules: limited noncommercial use of game imagery with the required notice. Recheck before monetization; this does not license the linked port.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-16

Used for: Mitchell Hynes Web

A rocket launcher aims at a Banshee over a canyon in Halo multiplayer. Original-game reference.

Halo: Combat Evolved multiplayer publisher screenshot from the Anniversary store listing. Original-game reference; not an HCEMobile capture.

Halo: Combat Evolved © Microsoft Corporation. Playable game guide was created under Microsoft’s Game Content Usage Rules using assets from Halo: Combat Evolved, and it is not endorsed by or affiliated with Microsoft.

Microsoft Game Content Usage Rules: limited noncommercial use of game imagery with the required notice. Recheck before monetization; this does not license the linked port.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-16

Used for: HCEMobile

A Goomba rests on a green pipe beneath a flowering tree in Wonder’s first course, in the creator’s macOS recompilation screenshot.

Creator-published course 1-1 screenshot from the macOS recompilation.

Super Mario Bros. Wonder imagery © Nintendo. Screenshot published by Projeto Belmante / BelmanteGu from the macOS recompilation; editorial excerpt, no transferable image license claimed.

Limited editorial excerpt identifying this experimental recompilation alongside original requirements and compatibility commentary. Independent fair-use assessment, not a permission grant. The repository MIT license covers project code only, not Nintendo imagery. One reduced still capped at 640 pixels, credited and linked.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: Super Mario Wonder Recomp

Yoshi races on an iPhone with touch controls in C22’s Mush8 demonstration of Mario Kart 8 Deluxe.

Mush8 on an iPhone, from C22’s creator gameplay demonstration.

Mario Kart 8 Deluxe imagery © Nintendo. iPhone gameplay demonstration by Constantin Clerc / C22; editorial excerpt from the original Mush8 post.

Limited contextual editorial excerpts under an individual fair-use assessment. No creator or Nintendo permission, transferable artwork license or legal clearance is claimed. The project GPL license does not cover Nintendo imagery or the creator recording.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-16

Used for: Mush8

Red tanks, aircraft and base buildings battle beside a snowy coast in OpenRA’s Red Alert ruleset.

OpenRA creator footage still showing its Red Alert ruleset. Other included rulesets have different units and settings.

OpenRA Developers, official Red Alert demonstration. Command & Conquer: Red Alert imagery © Electronic Arts. This website is not endorsed by or affiliated with EA or its licensors.

Limited editorial excerpt identifying the OpenRA implementation alongside original project, ruleset and setup commentary. One reduced still capped at 640 pixels; source and rights context linked. Independent U.S. fair-use assessment, not a permission grant. OpenRA’s GPL software license does not cover original game art.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: OpenRA

A warrior stands beside a thatched house and a river in DiabloWeb’s shareware demo.

DiabloWeb browser capture in Tristram using the freely supplied shareware demo.

Diablo © Blizzard Entertainment. Playable capture of d07RiV’s DiabloWeb shareware route. No retail game files were used.

Limited editorial excerpt identifying the exact DiabloWeb browser implementation and its demo route alongside original setup and file guidance. One reduced still capped at 640 pixels; independent U.S. fair-use assessment, not a transferable game-art license or an inference from the engine license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: DiabloWeb

A zombie reaches toward the player inside an industrial room in Black Ops — Rezurrection.

Call of Duty: Black Ops — Rezurrection publisher still. Source-game Zombies reference; this does not depict the Mario crossover.

Call of Duty: Black Ops imagery © Activision and its licensors. Publisher screenshot from the Rezurrection Steam gallery.

Limited independent editorial excerpt identifying Call of Duty: Black Ops — Rezurrection alongside substantive original implementation, setup and source commentary for Super Mario Zombies. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: smz.fun

A blue dragon shadow confronts a purple enemy above Blue Dragon’s party battle HUD.

Original Blue Dragon battle from the Xbox publisher gallery, used as a source-game reference for re:Blue.

Blue Dragon © Microsoft Corporation. Playable’ screenshot presentation was created under Microsoft's Game Content Usage Rules using assets from Blue Dragon, and it is not endorsed by or affiliated with Microsoft.

Noncommercial screenshot presentation under Microsoft’s Game Content Usage Rules, with the required copyright and non-affiliation notice and policy link. One official publisher screenshot of Blue Dragon; no music, game files or asset extraction, and no permission claim about the separate recompilation project.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-17

Used for: re:Blue

A battered blue sports car speeds around a tree-lined corner in Burnout Revenge.

Original Burnout Revenge publisher screenshot, used as a source-game reference for Xerenge.

Burnout Revenge © Electronic Arts and its licensors. Publisher screenshot from the Xbox store gallery; independent editorial excerpt.

Limited independent editorial excerpt identifying Burnout Revenge alongside substantive original implementation, setup and source commentary for Xerenge. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: Xerenge

Mario jumps above a wooden bridge and green hills in the original Super Mario 64.

Original Super Mario 64 gameplay from Nintendo’s gallery, used as a source-game reference for ER Mario.

Super Mario 64 © Nintendo. Publisher screenshot from Nintendo’s original-game gallery.

Limited independent editorial excerpt identifying Super Mario 64 alongside substantive original implementation, setup and source commentary for ER Mario. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: ER Mario

Mario slides down a snowy slope beside a stone wall in the original Super Mario 64.

Original Super Mario 64 snow-course screenshot from Nintendo’s gallery, used as a source-game reference for G64.

Super Mario 64 © Nintendo. Publisher screenshot from Nintendo’s original-game gallery.

Limited independent editorial excerpt identifying Super Mario 64 alongside substantive original implementation, setup and source commentary for G64. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: G64

The DOOM title screen appears in a red terminal window inside ULTRAKILL.

Squaresweets’ creator video thumbnail shows the DOOM window inside an ULTRAKILL terminal.

Video thumbnail by Squaresweets, linked from the project README. DOOM and ULTRAKILL artwork belongs to its respective rights holders.

Limited independent editorial excerpt identifying DOOM inside ULTRAKILL alongside substantive original implementation, setup and source commentary for Squaresweets’ ULTRAKILL Doom mod. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: UltraDoom

A skateboarder rides a concrete wall while other skaters follow in Skate 3.

Original Skate 3 publisher screenshot, used as a source-game reference for SkateGM.

Skate 3 © Electronic Arts and its licensors. EA publisher screenshot; independent editorial excerpt. This website is not endorsed by or affiliated with EA or its licensors.

Limited independent editorial excerpt identifying Skate 3 alongside substantive original implementation, setup and source commentary for SkateGM. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: SkateGM

A trainer stands near opposing teams beside a rocky inlet in the original Pokémon Emerald.

Original Japanese Pokémon Emerald scene from Nintendo’s publisher site, used as a source-game reference for the WebAssembly project.

Pokémon imagery © Nintendo, Creatures and GAME FREAK. Publisher screenshot from the Japanese Pokémon Emerald site.

Limited independent editorial excerpt identifying Pokémon Emerald alongside substantive original implementation, setup and source commentary for pokeemerald-wasm. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: pokeemerald-wasm

Islanders and Rangers players skate toward the puck in NHL Legacy Edition’s Xbox 360 gameplay thumbnail.

NHL Legacy Edition Xbox 360 gameplay thumbnail by BenedictPlays. Original-game reference for NHL Legacy Recomp.

Gameplay thumbnail by BenedictPlays. NHL Legacy Edition © Electronic Arts and its licensors; NHL/NHLPA and team marks remain with their respective owners. Independent editorial excerpt, without publisher or creator endorsement.

Limited independent editorial excerpt identifying NHL Legacy Edition (Xbox 360) alongside substantive original implementation, setup and source commentary for NHL Legacy Recomp. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: NHL Legacy Recomp

A red car fires nitro on a coastal highway in Ridge Racer 6.

Original Ridge Racer 6 publisher screenshot, used as a source-game reference for the recompilation project.

Ridge Racer 6 imagery © Bandai Namco and its licensors. Publisher screenshot from the Xbox store gallery; independent editorial excerpt.

Limited independent editorial excerpt identifying Ridge Racer 6 alongside substantive original implementation, setup and source commentary for Ridge Racer 6 Recompilation. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: Ridge Racer 6 Recomp

A black-and-red car races across a bridge in the original Rush 2: Extreme Racing USA.

Original Rush 2: Extreme Racing USA Nintendo 64 gameplay, used as a source-game reference for Rush 2 Recompiled.

Rush 2: Extreme Racing USA game imagery belongs to its respective rights holders. Screenshot published by Nintendo64EVER; independent editorial excerpt.

Limited independent editorial excerpt identifying Rush 2: Extreme Racing USA alongside substantive original implementation, setup and source commentary for Rush 2 Recompiled. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: Rush 2 Recompiled

A hero aims a long gun beside a ruined stone arch in Fable II.

Original Fable II publisher screenshot, used as a source-game reference for Fable 2 Recomp.

Fable II © Microsoft Corporation. Playable’ screenshot presentation was created under Microsoft's Game Content Usage Rules using assets from Fable II, and it is not endorsed by or affiliated with Microsoft.

Noncommercial screenshot presentation under Microsoft’s Game Content Usage Rules, with the required copyright and non-affiliation notice and policy link. One official publisher screenshot of Fable II; no music, game files or asset extraction, and no permission claim about the separate recompilation project.

Original image source ↗ · Reuse terms ↗ · Reviewed 2026-10-17

Used for: Fable 2 Recompiled

A horned wooden airship flies beneath a blue cloudy sky in Dinosaur Planet Recompiled.

Historical Dinosaur Planet Recompiled issue #7 screenshot: the RT64 project view from the sky-rendering comparison.

Screenshot contributed by Francessco121 in Dinosaur Planet Recompiled issue #7. Original game artwork belongs to its respective rights holders.

Limited independent editorial excerpt identifying Dinosaur Planet alongside substantive original implementation, setup and source commentary for Dinosaur Planet Recompiled. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: Dinosaur Planet: Recompiled

Clefairy appears beside Japanese Pokédex text in the original Pokémon Gold / Silver.

Original Japanese Pokémon Gold / Silver Pokédex screen from Nintendo’s publisher site, used as a source-game reference for Gen2Recomped.

Pokémon imagery © Nintendo, Creatures and GAME FREAK. Publisher screenshot from the Japanese Pokémon Gold / Silver site.

Limited independent editorial excerpt identifying Pokémon Gold / Silver alongside substantive original implementation, setup and source commentary for Gen2Recomped. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: Gen2Recomped

A skateboarder jumps above a brick plaza while another skater passes below in Skate 3.

Original Skate 3 publisher screenshot, used as a source-game reference for the Rust browser recreation.

Skate 3 © Electronic Arts and its licensors. EA publisher screenshot; independent editorial excerpt. This website is not endorsed by or affiliated with EA or its licensors.

Limited independent editorial excerpt identifying Skate 3 alongside substantive original implementation, setup and source commentary for the Rust browser recreation. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: Global Terror browser host

A chainsaw-wielding Ogre advances beside lava in Quake.

Quake publisher screenshot showing its classic Ogre enemy and lava. Original-game reference from the enhanced-edition gallery for NetQuake.

Quake imagery belongs to its respective rights holders. Publisher screenshot from the official Quake Steam gallery; independent editorial excerpt.

Limited independent editorial excerpt identifying Quake alongside substantive original implementation, setup and source commentary for NetQuake. No publisher/creator permission or transferable artwork license is claimed, and software licensing is not treated as an artwork license.

Original image source ↗ · Editorial-use framework ↗ · Reviewed 2026-10-17

Used for: NetQuake.io