
aaddpp browser fan game: a skater pushes through the outdoor park. Captured from this project, not the native recompile.
Image credits ↗A separate browser fan game that streams data from your converted copy.
Skate 3 board physics, tricks and scoring on Garry’s Mod maps.
SetupYour game files requiredOriginal Skate 3 publisher screenshot, used as a source-game reference for SkateGM.
Skate 3 © Electronic Arts and its licensors. EA publisher screenshot; independent editorial excerpt. This website is not endorsed by or affiliated with EA or its licensors.
Source & attribution ↗View image ↗Skate across Garry’s Mod maps with Skate 3 board physics, tricks and scoring. Build a park or play with friends; a controller is recommended.
Start with Skate3Recomp for desktop disc import, use the phone-specific ports for mobile installation, and reserve the browser fan game for already converted data.
Read Skate guideA release-based ISO installer and controller input; Windows is the maintainer’s most-tested platform.
Connect a compatible converted copy through Game Server; the public launcher supplies no converter.
The native app can extract your own disc image and Title Update 3 on the phone.
A gamepad-led Windows experiment for tricks and maps, with unfinished original-game parity.
SkateGM brings Skate 3’s board physics, tricks and scoring into Garry’s Mod. The attraction is choosing your own environment, setting a marker and trying a line with friends, then changing the space with the park editor. It includes a dedicated skating gamemode and a toggle for entering Skater mode inside other gamemodes.
Its minigames give that sandbox a purpose. Own the Spot rewards the best scoring turn, S.K.A.T.E. asks everyone to repeat a set trick, and Trick Bingo turns a shared card into a set of landing challenges. Hold the Line is cooperative: each skater inherits the previous player’s position and speed, and a bail ends the group’s run. These are SkateGM activities rather than a claim that the original career is reproduced.
Use Windows and Garry’s Mod’s x86-64 branch. Subscribe to the Workshop addon, close Garry’s Mod and run the separate installer with your own Xbox 360 Skate 3 ISO or extracted default.xex folder. It converts local game data and adds the native engine module, which the Workshop cannot carry.
Optional map generation builds Skate 3 locations from your disc and takes additional time. It is off by default. Port Carverton, smaller segments and parks can then appear in Garry’s Mod’s map list; a separate Skate 2 disc is needed for the additional New San Vanelona option.
A controller is recommended. Hold LB and use D-pad down to place a marker, then hold the return combination to go back. LB plus D-pad left opens minigames, LB plus B opens the park editor and LB plus RB opens replays. On a keyboard, arrow keys perform Flick-It inputs and R respawns.
If a controller fails, the creator recommends disabling Steam Input for Garry’s Mod. Every friend who wants to skate needs the addon and installer locally. In the dedicated gamemode, players without a functioning setup become spectators, so complete each person’s installation before organizing a session.
Garry’s Mod’s x86-64 branch and your own Xbox 360 Skate 3 disc image or extracted default.xex folder.
Creator-reported · Project guideFollow the original installer tutorial and point it at your own game data.
Creator-reported · Project guideKeyboard works; the creator recommends a controller.
Creator-reported · Project guideThe project documents skating with friends in Garry’s Mod.
Creator-reported · Project guide