Shooter

Quake

Join up to eight players in Pieter’s FTE QuakeWorld browser client.

A player aims at an enemy beside stone fortifications in Quake. Original-game reference.PlayCheck file requirements
Original-game image
Credits

Quake publisher gameplay reference from the current enhanced-edition gallery; not a QuakeWorld or NetQuake session.

Quake game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery.

Source & attribution ↗View image ↗

About this version

Pieter’s unofficial QuakeWorld host uses the FTE engine and offers matches for up to eight players. Enter a player name and use Play to connect to this multiplayer client.

Original game
Quake
Choose a version

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Quake

Pick the first-game campaign, QuakeWorld, Quake II multiplayer or Quake III arenas before choosing a client.

Read Quake guide
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The first Quake multiplayer world

The original Quake combines military spaces with a much stranger world of gothic castles, lava and monsters. Its Ranger travels through hostile dimensions, a dark fantasy identity quite different from Quake II's Strogg war. That is the game's background; the QuakeWorld browser host is a route into multiplayer rather than a tour of the original campaign.

The modern commercial Quake release packages enhanced graphics and additional content alongside the original game. A browser QuakeWorld session should not be treated as that entire package simply because both use the Quake name.

id Software · Quake publisher description

Multiplayer with client-side prediction

Pieter's QuakeWorld page offers multiplayer for up to eight players through the FTE engine, without installing a desktop client. The launcher asks for a player name and provides a Play button. This is the network-focused QuakeWorld route, separate from the host's DOS Quake link.

The host highlights client-side prediction and low-latency play. Prediction lets the client respond to your movement before every server reply arrives, which is useful in a game where movement timing matters. It does not remove the effects of a slow connection or guarantee the same response on every device.

Pieter · QuakeWorld multiplayer launcher

Choose the session that matches the game

Set your player name before launching. Use this project when you want the original Quake multiplayer environment; choose the separate Quake II page for the later game's setting. The eight-player description belongs to this hosted service, rather than to all QuakeWorld servers. The creator describes the site as an unofficial, non-commercial preservation project.

Pieter · QuakeWorld multiplayer launcher

Before you play

How do I get started?

Enter a player name on the host’s start screen, then select Play.

Creator-reported · Project guide
Can I play multiplayer?

The host advertises up to eight players with QuakeWorld’s client-side prediction.

Creator-reported · Project guide
What is included in this version?

This host offers QuakeWorld multiplayer using FTE, with up to eight players.

Creator-reported · Project guide
Project & original game credits
    Original project

    Keep exploring

    Quake

    Open original
    A player aims at an enemy beside stone fortifications in Quake. Original-game reference.

    Quake publisher gameplay reference from the current enhanced-edition gallery; not a QuakeWorld or NetQuake session. Quake game imagery remains copyright its respective rights holders. Publisher-supplied screenshot from the linked official Steam store gallery. Source · Editorial-use framework