A combined native engine for the first three Tomb Raider games with configurable controls and rendering.
Uncharted: The Nathan Drake Collection
A Windows runtime for all three games in the PS4 Collection, using your own CUSA02344 dump.
SetupYour game files requiredCredits
Original-game reference: Uncharted: The Nathan Drake Collection, from the PlayStation 4 gallery. Not a capture of the PC project.
Sony Interactive Entertainment / Naughty Dog / Bluepoint Games; official PlayStation screenshot.
Source & attribution ↗View image ↗About this version
BilalReloaded’s project runs the PS4 Collection’s x86-64 game code on Windows with replacement system services and a shadPS4-derived Vulkan renderer. The creator documents all three campaigns, per-game launcher settings, saves and controller support. This is an early native compatibility port with a downloadable Windows package. The separate social preview mentioning Xbox has not been tied to this repository.
- Original games
- Uncharted: Drake's Fortune · Uncharted 2: Among Thieves · Uncharted 3: Drake's Deception
Three treasure-hunting stories, in order
The Nathan Drake Collection brings together the single-player campaigns of Drake’s Fortune, Among Thieves and Drake’s Deception. Nathan’s travels, friendships and pursuit of treasure connect the three adventures. It is a useful way to follow the earlier arc of the character rather than beginning with a later Uncharted story.
The PS4 Collection is specifically a campaign collection. The original games’ multiplayer modes are not part of that package, so the presence of three titles should not suggest three online multiplayer releases.
Choose settings for each campaign
BilalReloaded’s runtime executes the Collection’s original x86-64 programs on Windows with replacement PS4 services and a Vulkan renderer. Its launcher keeps settings separately for each game. That matters because the three campaigns have different rendering costs and do not share identical compatibility results.
Drake’s Fortune has a documented native rendering ceiling of 2880×1620, with 4K output achieved through upscaling. Uncharted 2 can become CPU-limited in heavy scenes, while Uncharted 3 has had less play testing. The experimental 120 FPS option is not a guarantee, and still higher rates are deliberately omitted because they break movement.
Start with one queued frame and a warmed cache
Choose your own CUSA02344 dump in the launcher, with eboot.bin and sce_sys in the expected folder. The project recommends update 1.02 in an adjacent folder ending in -patch. Pick a campaign and preset, then allow the first launch to prepare files and compile shaders.
Keep Frames queued at one. The README describes both visual errors and crashes with two queued frames, particularly in Uncharted 2. Keyboard, mouse and gamepad bindings can be changed per game, while Insert or R3 plus L2 opens the runtime menu. Saves and settings remain in the installation’s analysis folder, so preserve it when moving or updating the package.
Before you play
Do I need the original game files?
Your own PS4 CUSA02344 Collection dump, including eboot.bin and sce_sys. Update 1.02 is recommended; game content is not included.
Creator-reported · Project guideHow do I get started?
Download Uncharted-windows.zip from the reviewed release, extract it and select your game folder in Uncharted Launcher.exe. Put your own update beside the game folder with a -patch suffix. Select a campaign and preset; first launch prepares files and shaders.
Creator-reported · Project guideWhich devices and browsers work?
Windows 10/11 64-bit with Vulkan 1.3 and a current GPU driver. The project recommends 16 GB RAM and a four-core CPU or better. No browser or Xbox build is verified for this repository.
Creator-reported · Project guideWhat are the controls?
Remappable keyboard and mouse controls, including WASD movement and mouse aiming, plus DualSense, DualShock 4 and Xbox controllers. Insert or R3 + L2 opens the runtime menu.
Creator-reported · Project guideWhat should I know before playing?
Uncharted 2 can hitch in demanding scenes; experimental multithreaded rendering with two queued frames can crash. Uncharted 3 has less creator play testing. Resolution and frame-rate options do not guarantee those results on every device.
Creator-reported · Project guide


