# Classic games beyond the browser

Canonical: https://playable.wtf/native-games/

These projects run outside the browser. Most need installation and files from a copy you own; the project’s setup guide explains which editions work.

## Projects

- [Theme Hospital — CorsixTH](https://playable.wtf/games/corsixth-corsixth/): Theme Hospital’s hospital-building systems on a replacement engine.
- [The Legend of Zelda: Ocarina of Time — Ship of Harkinian](https://playable.wtf/games/harbourmasters-shipwright/): A native Ocarina of Time port with its own ROM compatibility checker.
- [The Legend of Zelda: Majora’s Mask — Zelda64Recomp](https://playable.wtf/games/zelda64recomp-zelda64recomp/): Majora’s Mask with RT64 rendering and a mod loader.
- [Sonic Unleashed — Unleashed Recompiled](https://playable.wtf/games/hedge-dev-unleashedrecomp/): The Xbox 360 release ported to Windows and Linux.
- [Super Mario 64 — sm64coopdx](https://playable.wtf/games/coop-deluxe-sm64coopdx/): Super Mario 64 with synchronized online co-op and Lua mods.
- [Star Fox 64 — Starship](https://playable.wtf/games/harbourmasters-starship/): The Star Fox 64 native port with explicit regional ROM support.
- [The Legend of Zelda: Twilight Princess — Dusklight](https://playable.wtf/games/twilitrealm-dusklight/): Twilight Princess with native rendering and customization.
- [Banjo-Kazooie — BanjoRecomp](https://playable.wtf/games/banjorecomp-banjorecomp/): Banjo-Kazooie through N64Recomp and RT64.
- [Mario Kart 64 — SpaghettiKart](https://playable.wtf/games/harbourmasters-spaghettikart/): Mario Kart 64’s native port with an explicit US-ROM setup.
- [Diablo & Hellfire — DevilutionX](https://playable.wtf/games/diasurgical-devilutionx/): A maintained Diablo and Hellfire port with a shareware option.
- [The Legend of Zelda: A Link to the Past — zelda3](https://playable.wtf/games/snesrev-zelda3/): A C reimplementation of A Link to the Past.
- [Sonic Mania — RSDK Sonic Mania](https://playable.wtf/games/rsdkmodding-sonic-mania-decompilation/): A buildable Sonic Mania decompilation requiring official assets.
- [Carmageddon — dethrace](https://playable.wtf/games/dethrace-labs-dethrace/): The 1997 driving game rebuilt for modern systems.
- [Caesar III — Julius](https://playable.wtf/games/bvschaik-julius/): Caesar III with modern compatibility and small usability improvements.
- [Bloodborne — Bloodborne for Windows](https://playable.wtf/games/supermedo-bloodborne-pc/): A Windows runtime for the original PS4 game and its Vulkan graphics path.
- [Blue Dragon — re:Blue](https://playable.wtf/games/zolaware-reblue/): Blue Dragon’s Xbox 360 program rebuilt for native execution.
- [Donkey Kong 64 — DK64 Recompiled](https://playable.wtf/games/rainchus-donkey-kong-64-recompiled/): Donkey Kong 64 with RT64 rendering and modern options.
- [Forza Horizon — Pinyon Shift](https://playable.wtf/games/arcanite24-pinyon-shift/): A launcher that builds Forza Horizon from your own Xbox 360 disc.
- [Star Wars: TIE Fighter — OpenTIE](https://playable.wtf/games/elyosh-opentie/): TIE Fighter’s classic editions on a new cross-platform engine.
- [Pokémon generations I–III — G1R Deluxe](https://playable.wtf/games/bryanthaboi-gen1recomp/): A LÖVE2D recreation that decodes your Pokémon ROM locally.
- [Need for Speed: Most Wanted (2005) — SpeedBreaker](https://playable.wtf/games/speedbreakerproject-speedbreaker/): The Xbox 360 racing game rebuilt for SteamOS, Linux and Apple platforms.
- [Bloody Roar II — Bloody Roar II Recompiled](https://playable.wtf/games/novapowers0-bloodyroar2recomp/): A PlayStation recompilation for Windows and Linux.
- [Burnout Revenge — Xerenge](https://playable.wtf/games/shipa-2-xerenge/): The Xbox 360 racer rebuilt locally from a supported disc.
- [Call of Duty 3 — CoD3Recomp](https://playable.wtf/games/frankhun88453-cod3recomp/): A native Xbox 360 recompilation with an early playable release.
- [Call of Duty: Modern Warfare 2 (2009) — MW2 Recompiled](https://playable.wtf/games/paulcombal-mw2-recompiled/): The Xbox 360 game’s executables translated for native PC play.
- [Castlevania: Symphony of the Night — NocturneRecomp](https://playable.wtf/games/birabittoh-nocturnerecomp/): The Xbox Live Arcade edition recompiled for Windows and Linux.
- [Conker’s Bad Fur Day — Conker Recompiled](https://playable.wtf/games/sciaschi-cbfd-recompiled/): The N64 game rebuilt around N64ModernRuntime and RT64.
- [Dante’s Inferno — Hell’s Gate](https://playable.wtf/games/florinp93-hells-gate-recomp/): Dante’s Inferno’s Xbox 360 code translated to a native PC build.
- [Def Jam: Fight for NY — DefJamFFNY Recomp](https://playable.wtf/games/vyanhursky-defjamffny-recomp/): The Xbox fighter brought to Windows, macOS and Linux.
- [Disney’s Hercules — Hercules Recompiled](https://playable.wtf/games/obaidr1-hercules-recompiled/): The PlayStation action game recompiled for Windows and Linux.
- [Eternal Sonata — Eternal Sonata Reprise](https://playable.wtf/games/birabittoh-eternalsonatareprise/): The Xbox 360 RPG with a Windows/Linux native runtime.
- [Golden Sun — GSRecomp](https://playable.wtf/games/shmargus-gsrecomp/): A GBA recompilation in public testing for Windows and Linux.
- [GoldenEye 007 — GoldenEye Metal](https://playable.wtf/games/ysrdevs-goldeneye-metal/): GoldenEye on Apple silicon with Metal rendering and local split-screen.
- [Grand Theft Auto IV — Theft4](https://playable.wtf/games/koreanseats1-theft4/): A GTA IV port built on LibertyRecomp and ReXGlue.
- [Harvest Moon 64 — Harvest Moon 64 Recompiled](https://playable.wtf/games/harvestmoon64recomp-harvestmoon64recomp/): The N64 farming game with an RT64-backed native runtime.
- [ICO — ico-pc](https://playable.wtf/games/nathanialf-ico-pc/): The PAL PS2 game brought to modern desktop and handheld targets.
- [Grand Theft Auto: Liberty City Stories — LCS Recomp](https://playable.wtf/games/elmasas-lcs-recomp/): The PSP game recompiled with a documented US-version setup.
- [Metroid Prime Hunters — MetroidPrimeHuntersRecomp](https://playable.wtf/games/mstan-metroidprimehuntersrecomp/): An early native DS recompilation with experimental networking.
- [Elden Ring × Super Mario 64 — ER Mario](https://playable.wtf/games/deltarooo-er-mario/): Mario’s movement and attacks inside Elden Ring.
- [Garry’s Mod × Super Mario 64 — G64](https://playable.wtf/games/ckosmic-g64/): A playable libsm64 Mario inside Garry’s Mod.
- [GTA: San Andreas × Super Mario 64 — sm64-san-andreas](https://playable.wtf/games/headshot2017-sm64-san-andreas/): Mario’s original moves in San Andreas through an ASI plugin.
- [Halo CE × Super Mario 64 — SMC64](https://playable.wtf/games/kodyjking-smc64/): A LibSM64 crossover mod for the Steam MCC edition of Halo CE.
- [Doom × Super Mario 64 — gzdoom-sm64](https://playable.wtf/games/headshot2017-gzdoom-sm64/): Mario takes the player’s place in a GZDoom fork.
- [ULTRAKILL × Doom — UltraDoom](https://playable.wtf/games/squaresweets-ultrakilldoom/): Doom runs on ULTRAKILL’s shop terminals.
- [Modern Warfare 2 × Skate 3 × Minecraft — 2010 Rust Rewrite Mashup](https://playable.wtf/games/chasmlol-2010-rust-rewrite-mashup/): Skating, MW2 combat and a Minecraft world in one IW4L-based project.
- [Garry’s Mod × Skate 3 — SkateGM](https://playable.wtf/games/the-schwilliam-skategm/): Skate 3 board physics, tricks and scoring on Garry’s Mod maps.
- [Skyrim × Minecraft — SkyCraft](https://playable.wtf/games/chasmlol-skycraft/): Minecraft’s player and blocks inside Skyrim’s world.
- [RollerCoaster Tycoon 2 — OpenRCT2](https://playable.wtf/games/openrct2/): A deeper route back to RollerCoaster Tycoon 2.
- [NHL: Legacy Edition — NHL Legacy Recomp](https://playable.wtf/games/puckhead73-nhl-legacy-recomp/): Xbox 360 hockey translated into a native Windows application.
- [Total Annihilation — Open Annihilation](https://playable.wtf/games/open-annihilation-open-annihilation/): A replacement engine for Total Annihilation on modern desktop systems.
- [Star Wars: X-Wing vs. TIE Fighter — OpenXvT](https://playable.wtf/games/elyosh-openxvt/): X-Wing vs. TIE Fighter and Balance of Power on a replacement engine.
- [Star Wars: X-Wing Alliance — OpenXWA](https://playable.wtf/games/elyosh-openxwa/): The 1999 space simulator adapted to current desktop systems.
- [Resident Evil 3: Nemesis — Project RE: Visited](https://playable.wtf/games/brazilianhobbyist-project-re-visited-re3/): A Windows port of the original PlayStation survival-horror game.
- [Ridge Racer 6 — Ridge Racer 6 Recomp](https://playable.wtf/games/sirhalo23-ridgeracer6-recompilation/): An early native Windows release of the Xbox 360 racer.
- [Rush 2: Extreme Racing USA — Rush 2 Recompiled](https://playable.wtf/games/bryantmh-rush2recompiled/): Rush 2 with widescreen, interpolated presentation and controller options.
- [Silent Hill: Downpour — DownpourRecomp](https://playable.wtf/games/littlebitua-downpourrecomp/): A Windows port with a first-run disc-image installer.
- [Syphon Filter — Syphon Filter PC](https://playable.wtf/games/madxbio97-sf-pc-port/): The PS1 game running with a native Windows host.
- [The Darkness — The Darkness Recomp](https://playable.wtf/games/portingpete-the-darkness-recomp/): The Xbox 360 shooter translated to a native Windows build.
- [The Legend of Zelda: The Wind Waker — BlueWake](https://playable.wtf/games/chrissotraidis-bluewake/): A GameCube recompilation with desktop and Apple-device routes.
- [The Legend of Zelda: Ocarina of Time 3D — TriAevum — Echoes of Time](https://playable.wtf/games/coccofresco-triaevum/): The 3DS adventure with a native renderer and single-screen interface.
- [WWF No Mercy — No Mercy for Meta Quest 3](https://playable.wtf/games/wwf-no-mercy-quest/): The N64 wrestling game adapted for standalone Meta Quest 3.
- [God of War III Remastered — gow3\_pc](https://playable.wtf/games/god-of-war-iii-remastered-pc/): A Windows and experimental Linux runtime for the PS4 remaster, with your own game dump.
- [Shadow of the Colossus (2018) — ShadowOfTheColossus-PC](https://playable.wtf/games/shadow-of-the-colossus-2018-pc/): A Windows/Vulkan runtime for Bluepoint’s PS4 remake, requiring your own game and console audio files.
- [Uncharted: The Nathan Drake Collection — The Nathan Drake Collection PC port](https://playable.wtf/games/uncharted-nathan-drake-collection-pc/): A Windows runtime for all three games in the PS4 Collection, using your own CUSA02344 dump.
- [The Legend of Zelda: Link’s Awakening (2019) — LAS Recomp](https://playable.wtf/games/zelda-links-awakening-2019-lasrecomp/): Native Windows, Mac and Linux builds of the Switch remake, with ultrawide and randomizer options.
- [Heroes of Might and Magic III — VCMI](https://playable.wtf/games/vcmi-vcmi/): A native Heroes III engine recreation with a launcher, map editor and mod support.
- [Heroes of Might and Magic II — fheroes2](https://playable.wtf/games/ihhub-fheroes2/): Heroes II recreated with modern resolutions, interface improvements and revised AI.
- [Command & Conquer / Red Alert / Dune 2000 — OpenRA](https://playable.wtf/games/openra-openra/): Classic Westwood real-time strategy games reimagined in a modern native engine.
- [Fallout — Fallout Community Edition](https://playable.wtf/games/alexbatalov-fallout1-ce/): A native reimplementation of Fallout with desktop and mobile packages.
- [Fallout 2 — Fallout 2 Community Edition](https://playable.wtf/games/alexbatalov-fallout2-ce/): A native reimplementation of Fallout 2 with desktop and mobile packages.
- [Blood — NBlood](https://playable.wtf/games/nblood-nblood/): Blood recreated on EDuke32 technology with a documented original-data setup.
- [Tomb Raider I–III — TRX Community Edition](https://playable.wtf/games/lostartefacts-trx/): A combined native engine for the first three Tomb Raider games with configurable controls and rendering.
- [Serious Sam: The First / Second Encounter — SeriousSamClassic](https://playable.wtf/games/tx00100xt-serioussamclassic/): Modern builds of the classic Serious Sam engine for both original encounters.
- [Tyrian — OpenTyrian](https://playable.wtf/games/opentyrian-opentyrian/): Tyrian on modern desktops, with freeware game data included in the current release packages.
- [Duke Nukem II — RigelEngine](https://playable.wtf/games/lethal-guitar-rigelengine/): Duke Nukem II with widescreen presentation, quick saves and improved controller input.
- [Dune II — Dune Dynasty](https://playable.wtf/games/gameflorist-dunedynasty/): Dune II enhanced with modern controls, higher resolutions and multiplayer skirmishes.
- [Doom / Heretic / Hexen / Strife — Chocolate Doom](https://playable.wtf/games/chocolate-doom-chocolate-doom/): Ports designed to preserve the original DOS behavior, including compatibility quirks.
- [Star Wars Jedi Knight: Jedi Academy / Jedi Outcast — OpenJK](https://playable.wtf/games/jacoders-openjk/): Maintained Jedi Academy and Jedi Outcast engines with distinct support limits.
- [Wolfenstein 3D / Spear of Destiny — ECWolf](https://playable.wtf/games/ecwolfengine-ecwolf/): A Wolfenstein-engine source port with modern controls and mod support.
- [Dinosaur Planet (December 2000 prototype) — Dinosaur Planet: Recompiled](https://playable.wtf/games/dinosaurplanetrecomp-dino-recomp/): The unreleased N64 Dinosaur Planet prototype as a native recompilation.
- [Mystical Ninja Starring Goemon — Goemon 64: Recompiled](https://playable.wtf/games/klorfmorf-goemon64recomp/): Goemon’s N64 adventure with native rendering, remappable input and modern display options.
- [Donkey Kong Country — DKC1Recomp](https://playable.wtf/games/elliotttate-dkc1recomp/): The first Donkey Kong Country statically recompiled with native desktop hosts.
- [Fable II — Fable 2 Recompiled](https://playable.wtf/games/himdo-fable-2-recomp/): A Windows recompilation targeting supported Fable II Game of the Year editions.
- [Tekken 3 — Tekken3Recompiled](https://playable.wtf/games/fishb0nes98-tekken3recompiled/): A hybrid PlayStation recompilation with a local setup launcher and an unfinished native-port slice.
- [Ace Combat 6: Fires of Liberation — AC6Recomp](https://playable.wtf/games/sal063-ac6-recomp/): A work-in-progress Windows recompilation of Ace Combat 6.
- [Viva Piñata: Trouble in Paradise — ReTiP](https://playable.wtf/games/solarcookies-tip-recomp/): A native Viva Piñata recompilation with configurable rendering and mod support.
- [Pokémon Gold / Silver / Crystal — Gen2Recomped](https://playable.wtf/games/underdecoded-gen2recomped/): A LÖVE engine recreation that imports supported Generation I and II cartridge data.
- [Skate 3 — Skate3Recomp](https://playable.wtf/games/skate-3-native/): The Xbox 360 skating game rebuilt for Windows, Linux and macOS.
- [The Elder Scrolls III: Morrowind — OpenMW](https://playable.wtf/games/openmw-openmw/): Morrowind on an open-source replacement engine.
- [Transport Tycoon Deluxe — OpenTTD](https://playable.wtf/games/openttd-openttd/): A transport-management recreation with replacement base assets.
- [LEGO Island — isle-portable](https://playable.wtf/games/isledecomp-isle-portable/): LEGO Island’s decompilation adapted for modern platforms.
- [3D Pinball: Space Cadet — SpaceCadetPinball](https://playable.wtf/games/k4zmu2a-spacecadetpinball/): The Windows pinball classic, rebuilt from reverse engineering.
- [Halo: Combat Evolved — OpenCE](https://playable.wtf/games/opencommunityedition-opence/): The Halo CE decompilation brought to modern native platforms.
- [Sonic Unleashed — Unleashed for Android](https://playable.wtf/games/sansnope-unleashedrecomp-android/): An experimental Android adaptation with touch and gamepad controls.
- [Diddy Kong Racing — DKR-R](https://playable.wtf/games/thatguymcd-dkr-r/): Diddy Kong Racing with a native runtime and custom-track tools.
- [Metroid Prime Hunters — Hunters Recomp for AYN Thor](https://playable.wtf/games/aabrole-huntersrecomp/): A distinct Android adaptation for the AYN Thor’s dual screens.
- [Call of Duty: Modern Warfare 2 (2009) — IW4L](https://playable.wtf/games/modern-warfare-2-iw4l/): A Rust/Bevy runtime that reads your MW2 maps and weapons.
- [Skate 3 — Skate 3 for Android](https://playable.wtf/games/andrewnakas-skate3-android/): An Android shell for the native Skate 3 recompilation.
- [Skate 3 — Skate 3 for iOS](https://playable.wtf/games/andrewnakas-skate3-ios-setup/): An iOS setup project for the native recompilation.
- [Doom 3 — dhewm3](https://playable.wtf/games/dhewm-dhewm3/): A source port of the original Doom 3 with modern platform and input updates.
- [Arx Fatalis — Arx Libertatis](https://playable.wtf/games/arx-arxlibertatis/): Arx Fatalis on modern systems through the released source engine.
- [Prince of Persia — SDLPoP](https://playable.wtf/games/nagyd-sdlpop/): A native Prince of Persia port derived from the DOS version, with gamepad support and quick saves.
- [Castlevania: Symphony of the Night — SymphonyRecomp](https://playable.wtf/games/blacklabelhq-symphonyrecomp/): A PlayStation recompilation with an openly labeled beta release.
- [Forza Horizon — Forza Horizon 1: ReImagined](https://playable.wtf/games/dyotson-forzahorizon1-reimagined/): A native Forza Horizon launcher that builds locally from owned Xbox 360 data.
