# Ace Combat 6: Fires of Liberation — AC6Recomp

Canonical: https://playable.wtf/games/sal063-ac6-recomp/

Project ID: project:sal063-ac6-recomp

A work-in-progress Windows recompilation of Ace Combat 6.

## About this version

A work-in-progress Windows recompilation of Ace Combat 6. The project can boot and reach gameplay according to its creator, but remains work in progress with bugs, crashes and missing functionality.

Native download. Flight.

[Download on creator site](https://github.com/sal063/AC6_recomp/releases)

## Flying involves more than pointing at a target

AC6Recomp brings Ace Combat 6’s aircraft controls to a native Windows executable. The documented controls combine steering, acceleration and braking with target selection, gun and missile fire, radar and wingman commands. Mouse steering leaves the keyboard available for those actions; holding Left Alt changes the mouse to camera control so looking around does not steer the aircraft.

Controllers work immediately, while keyboard and mouse input must be enabled in the configuration. The bindings can be remapped and reload while the game runs. That makes the control scheme a meaningful part of setup, especially if you want to separate looking, rolling and weapon selection.

Sources: [AC6Recomp · project documentation](https://raw.githubusercontent.com/sal063/AC6_recomp/HEAD/README.md)

## Sharper terrain with a demanding graphics backend

The project can run gameplay up to 60 FPS with a corrected flight model, exposes higher-resolution terrain and supports internal resolution scaling. Optional ultrawide expands missions and in-engine cinematics; the hangar and menus stay at 16:9. Cinematics were staged for the original framing, so a wider view can expose scene edges.

The game code is recompiled, but rendering still uses the RexGlue/Xenia graphics backend. Higher resolution and frame-rate targets can therefore remain expensive. These options are targets to tune for your machine, not a promise that meeting the minimum requirements delivers 60 FPS.

Sources: [AC6Recomp · project documentation](https://raw.githubusercontent.com/sal063/AC6_recomp/HEAD/README.md)

## Use the supported region and hardware

The documented platform is 64-bit Windows 10 or 11 with an AVX2-capable CPU and Direct3D 12 graphics. Supply your own US game image beside the executable, or an assets folder of extracted files. European and Japanese game data are not supported; the Japanese language option does not change that restriction. Extracted DLC has its own dlc directory.

Sources: [AC6Recomp · project documentation](https://raw.githubusercontent.com/sal063/AC6_recomp/HEAD/README.md)

## Start with conservative settings

The build reaches gameplay but remains experimental, with possible crashes, bugs and missing functionality. F4 opens its settings overlay, F3 toggles the frame-rate display and F11 changes fullscreen mode. When editing ac6recomp.toml manually, use forward slashes in file paths: a malformed backslash escape can invalidate the configuration and reset the settings to defaults.

Sources: [AC6Recomp · project documentation](https://raw.githubusercontent.com/sal063/AC6_recomp/HEAD/README.md)

## Do I need the original game files?

An owned US-region Ace Combat 6 ISO, or its extracted files in assets/ next to ac6recomp.exe. European and Japanese editions are not supported.

Creator-reported: [Project guide](https://raw.githubusercontent.com/sal063/AC6_recomp/HEAD/README.md)

## How do I get started?

Extract the release, place the supported ISO or assets directory beside ac6recomp.exe, and follow the project’s first-run instructions.

Creator-reported: [Project guide](https://raw.githubusercontent.com/sal063/AC6_recomp/HEAD/README.md)

## Which devices and browsers work?

Windows 10/11 64-bit, an AVX2 CPU and a Direct3D 12-capable GPU are required.

Creator-reported: [Project guide](https://raw.githubusercontent.com/sal063/AC6_recomp/HEAD/README.md)

## What are the controls?

Controllers work by default. Keyboard and mouse controls require enabling ac6\_kbm\_enabled in the configuration.

Creator-reported: [Project guide](https://raw.githubusercontent.com/sal063/AC6_recomp/HEAD/README.md)

## What should I know before playing?

The project can boot and reach gameplay according to its creator, but remains work in progress with bugs, crashes and missing functionality.

Creator-reported: [Project guide](https://raw.githubusercontent.com/sal063/AC6_recomp/HEAD/README.md)

## Documented support

- Controller: Supported · Creator-reported

## Credits and project

- [Original project](https://github.com/sal063/AC6_recomp)
