# Find a browser game to play together

Canonical: https://playable.wtf/collections/multiplayer-browser-games/

Choose a server, join a lobby or share a screen. Each game explains its own connection steps and whether play is local or online.

## Documented options

Check each project’s controls and setup before you start.

- [Battle City — Battle City web reimplementation](https://playable.wtf/games/battle-city-browser/): The Famicom tank game reconstructed for browsers with a stage editor.
- [ClassiCube — ClassiCube](https://playable.wtf/games/classicube/): Build your own corner of a classic block world.
- [Command & Conquer: Red Alert 2 — Chrono Divide](https://playable.wtf/games/red-alert-2-browser/): Red Alert 2 multiplayer rebuilt with web technologies.
- [Counter-Strike 1.6 — CSJS](https://playable.wtf/games/counter-strike-1-6/): Classic Counter-Strike matches through a live browser server list.
- [Crash Bash — Crash Bash Online](https://playable.wtf/games/crash-bash-browser/): Four-player Battle rooms and an account-saved Adventure campaign.
- [Diddy Kong Racing — Golden Balloon · browser build](https://playable.wtf/games/diddy-kong-golden-balloon-web/): Diddy Kong Racing with WebGPU, split-screen and local ROM loading.
- [Freeciv — Freeciv-web community server](https://playable.wtf/games/freeciv-web-community/): Freeciv’s open-source empire-building game in a browser, with solo, online and hotseat routes.
- [Half-Life & Counter-Strike 1.6 — WebXash](https://playable.wtf/games/half-life-webxash/): Load your own Steam folders into a configurable Xash3D browser client.
- [Halo: Combat Evolved — HCEMobile](https://playable.wtf/games/halo-ce-mobile/): A phone-focused Halo client with local disc import and home-screen installation.
- [Halo: Combat Evolved — Mitchell Hynes Web](https://playable.wtf/games/halo-combat-evolved/): Halo’s Xbox campaign and invite-based multiplayer, with your own disc image.
- [Pro Evolution Soccer 6 — OptiJuegos PSP browser build](https://playable.wtf/games/pes-6-web/): PES 6’s PSP edition, with browser saves, controller mapping and an online lobby.
- [Quake III Arena — Q3JS](https://playable.wtf/games/quake-3-browser/): Arena multiplayer through LK’s Quake III browser client.
- [Star Wars Jedi Knight: Jedi Academy — OpenJK Web Client](https://playable.wtf/games/jedi-academy-browser/): Single player and multiplayer with locally imported Jedi Academy assets.

## Limited or experimental options

These versions have specific constraints. Read the device or multiplayer notes before choosing.

- [Diablo — Diablo Web by JohnImril](https://playable.wtf/games/diablo-web-modern/): A modernized client with shareware, MPQ import and save export.

## Related guides

- [Counter-Strike in a browser: 1.6 matches, bunnyhop or surf?](https://playable.wtf/guides/counter-strike-16-browser-setup/)
- [Halo CE in your browser: which version should you choose?](https://playable.wtf/guides/halo-ce-browser-versions/)
