# Start with a demo or no extra game files

Canonical: https://playable.wtf/browser-no-extra-files/

Try a hosted demo or choose a game that needs no extra files. A demo may include only part of the game; your own files can be required for more content. The game still downloads into your browser.

## Projects

- [Quake III Arena — Q3JS](https://playable.wtf/games/quake-3-browser/): Arena multiplayer through LK’s Quake III browser client.
- [Counter-Strike: Source — bunnyhop.lol](https://playable.wtf/games/counter-strike-bunnyhop/): Source-style bunnyhop maps, ghosts, replays and online servers.
- [Crash Bash — Crash Bash Online](https://playable.wtf/games/crash-bash-browser/): Four-player Battle rooms and an account-saved Adventure campaign.
- [Diablo — DiabloWeb](https://playable.wtf/games/diablo-browser/): Play the shareware build or import your own full-game MPQ.
- [Whiplash / Fatal Racing — ROLLER](https://playable.wtf/games/fatal-racing-browser/): A freeware demo in the browser, with an import route for the full game.
- [Doom 3 — D3Wasm](https://playable.wtf/games/doom-3-browser/): The Doom 3 demo running through a WebAssembly port of id Tech 4.
- [Arx Fatalis — Arxwasm](https://playable.wtf/games/arx-fatalis-browser/): An Arx Libertatis web demo with local saves and the original interaction scheme.
- [Battle City — Battle City web reimplementation](https://playable.wtf/games/battle-city-browser/): The Famicom tank game reconstructed for browsers with a stage editor.
- [Jazz Jackrabbit 2 — Jazz² Resurrection web preview](https://playable.wtf/games/deathkiller-jazz2/): A browser preview of the Jazz Jackrabbit 2 reimplementation with an episode import option.
- [Prince of Persia — PrinceJS](https://playable.wtf/games/oklemenz-princejs/): Prince of Persia reimplemented in JavaScript with keyboard, gamepad and touch controls.
- [wipEout — PhobosLab wipEout Rewrite](https://playable.wtf/games/wipeout-rewrite-browser/): The 1995 anti-gravity racer rewritten for WASM and WebGL, with full and smaller hosted downloads.
- [Spelunky Classic — Darius Kazemi HTML5 port](https://playable.wtf/games/spelunky-classic-html5/): Derek Yu’s freeware Spelunky Classic, ported from GameMaker to HTML5 by Darius Kazemi.
- [Doom / Doom II / Freedoom — WAD Commander v1](https://playable.wtf/games/wad-commander-v1/): Load owned Doom WADs, or start with Doom shareware and Freedoom in the live v1 browser client.
- [Freeciv — Freeciv-web community server](https://playable.wtf/games/freeciv-web-community/): Freeciv’s open-source empire-building game in a browser, with solo, online and hotseat routes.
- [Pro Evolution Soccer 6 — OptiJuegos PSP browser build](https://playable.wtf/games/pes-6-web/): PES 6’s PSP edition, with browser saves, controller mapping and an online lobby.
- [Grand Theft Auto III — re3 · WASM Arcade host](https://playable.wtf/games/gta-iii-re3-web/): The re3 browser build with streamed assets and local save-file management.
- [Star Wars Jedi Knight II: Jedi Outcast — Virtastic JK2-Web](https://playable.wtf/games/jedi-outcast-web/): Play the free Kejim Post demo, or bring your own files for Jedi Outcast’s campaign.
- [3D Pinball: Space Cadet — alula · Emscripten port](https://playable.wtf/games/space-cadet-pinball-web/): The familiar Space Cadet table in alula’s browser port.
- [Transport Tycoon Deluxe — OpenTTD Online](https://playable.wtf/games/openttd-online-web/): Build railways and transport networks with OpenTTD’s free assets and browser save transfers.
- [Counter-Strike: Source — Surfd](https://playable.wtf/games/counter-strike-surf/): Surf ramps with Source-style movement and practice tools.
- [Diablo — Diablo Web by JohnImril](https://playable.wtf/games/diablo-web-modern/): A modernized client with shareware, MPQ import and save export.
- [Doom — doom.wasm](https://playable.wtf/games/doom-wasm-browser/): A minimal Doom WebAssembly runtime with a playable browser example.
- [Minecraft — EaglercraftX 1.8.8 · WASM Arcade](https://playable.wtf/games/minecraft-eaglercraftx-web/): Java Edition 1.8.8 through EaglercraftX, with local worlds and keyboard controls.
